I don't know if it is an error or if the caches are incorrectly configured
Blurred shadow reflection[solved]
Forum rules
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Blurred shadow reflection[solved]
- Attachments
-
- untitled.blend
- (805.46 KiB) Downloaded 177 times
Last edited by Noah_ on Tue Apr 21, 2020 1:37 am, edited 1 time in total.
Full Hybrid Back/Forward path tracing - I don't like clamping - Bidir it's great but very slow - I have 4096 MiB de Vram and I want to cry.
Re: Blurred shadow reflection
I just tried with the three settings increased as shown attached. Not sure if all of them are needed, or to be increased that much...
Didn't take noticably longer to pre-compute the cache, but the probelm's gone and the rendering also clears with MUCH fewer samples.
Didn't take noticably longer to pre-compute the cache, but the probelm's gone and the rendering also clears with MUCH fewer samples.
Re: Blurred shadow reflection
Full Hybrid Back/Forward path tracing - I don't like clamping - Bidir it's great but very slow - I have 4096 MiB de Vram and I want to cry.
Re: Blurred shadow reflection[solved]
Shadow does OK. It's caustic in reflection that's spilling over, so Caustic Light Cache / Lookup Radius of 1cm is your solution
Also, use thickness/solidify your geo in future to prevent other issues - while modeling have physical correctness in mind
Also, use thickness/solidify your geo in future to prevent other issues - while modeling have physical correctness in mind