Viewport texture display

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Joined: Fri Feb 07, 2020 4:45 pm

Viewport texture display

Post by jc4d » Fri Apr 10, 2020 2:30 pm

Hi all,

I have spend many days in one interior scene using Cycles, but every time I do a render preview I have to say that the times are prohibitive. Therefore, I started testing Lux to since it has the fame to be much faster for interior renders.

One thing that I couldn't find (although I did search in the forum) is how to use the Material Preview in the viewport. Currently every time I move the camera or an object the image starts a little bit grainy and eventually it gets fine but I'm not sure if there is something that I'm missing in the settings to have the same responsiveness like using Material Preview with Workbench.


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