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Re: Texture view in Blender viewport

Posted: Thu Apr 09, 2020 12:05 pm
by wasd
Sharlybg wrote: Thu Apr 09, 2020 11:46 am
is doing a job you can't do
I need a proof on this statement. Do you have it?
Pretty very good news i think. So you know what you have to do right now. My point didn't change you don't need that crap kind of sentence to tell your point about anything.
You can tell your view and stay nice to others that is it . it is simple and i'm sure you understand.
I don't need your opinion on what I need and what I don't. Also, you demand me to be nice, but that don't apply to you, right? Are you special?

@B.Y.O.B., please remove offtopic from this thread. I don't think it's needed here.

Re: Texture view in Blender viewport

Posted: Thu Apr 09, 2020 12:13 pm
by Sharlybg
I don't need your opinion on what I need and what I don't. Also, you demand me to be nice, but that don't apply to you, right? Are you special?

@B.Y.O.B., please remove offtopic from this thread. I don't think it's needed here.
What does it have to do with me being X or Y or anything else i even not pretend to be by far ? I'm nothing we are all nothing and i should be remind that if i act like this.
Please i deserve nothing here and it is the reason why i hope people can make the effort to be kind belong the small group of guys here that deserve everything respect included.

Re: Texture view in Blender viewport

Posted: Thu Apr 09, 2020 2:58 pm
by zeealpal
wasd wrote: Thu Apr 09, 2020 11:00 am
Tried that "LookDev". Useless crap.
I didn't talked about your person, or B.Y.O.B.'s or anyone's on this forum, did I? Why do you talk about mine?
Because BYOB was kind enough to add that feature, something which quite a lot of us who frequent the forum would know, and are grateful for compared to our previous options.

And while the current lookdev feature may be useless to you, there are probably quite a few people that it is useful for; specifically knowing what colour will be applied to your object including luxcore nodes without lighting can be very useful when crafting materials, even just to get a preview of the roughness channel created from luxcore texture nodes, something eevee can't do if using luxcore specific texture nodes.

There are many ways to give constructive criticism towards developers, yours was just rude and disrespectful whilst lacking any real suggestions; i.e. Could we have a uvmapped texture only preview?

Re: Texture view in Blender viewport

Posted: Thu Apr 09, 2020 3:23 pm
by Racleborg
And while the current lookdev feature may be useless to you, there are probably quite a few people that it is useful for
I'm one of those people. :)

Re: Texture view in Blender viewport

Posted: Fri Apr 10, 2020 12:08 pm
by wasd
Sharlybg wrote: Thu Apr 09, 2020 12:13 pm it is the reason why i hope people can make the effort to be kind belong the small group of guys here that deserve everything respect included.
Sharlybg wrote: Thu Apr 09, 2020 10:00 am Someone you never really know is doing a job you can't do or even dream to do. A job you can hardly pay him for. And you answer so gracefully so gratefully.

I don't even recognize you.




Is that your definition of "being kind, nice and respectful"?