Texture view in Blender viewport

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Re: Texture view in Blender viewport

Post by wasd » Thu Mar 26, 2020 9:26 am

marcatore wrote:
Thu Mar 26, 2020 8:04 am
You should try it.

Take a blender daily build, take a daily BlendLuxCore build and try it.
At the moment it's the only way to preview textures without passing by Cycles or EEVEE .
And if you have any requests about this, make a question to B.Y.O.B that is developing the Blender addon.
I'll try, but if it's ray-trayced then it's useless. It's better to pass textures to eevee.
CPU Bidir (sometimes GPU Path) + Metropolis | Log Power | Core i5-4570

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