Re: spectral rendering
Posted: Thu Oct 22, 2020 12:27 pm
Not everyone can afford to render project with Bidir Engine. Even if i'm a big Fan of this render mode some further tweak can make it a strong alternative for normal User :daros wrote: ↑Thu Oct 22, 2020 10:57 am I imagine luxrender as a rendering engine which delivers state of the art rendering quality wen using bidir, spectral or not, but by sacrificing speed. however LuxCore offers alternaive engines which allow you a realtime experience at lower quality. That means that the production process is done using faster engines and the final renderings using bidir. To archive that all rendering engines should be slightly better alligned as they are which should not be difficult.
__SDS caustics support
__something like path guiding wich can bring 8X performance Speed up