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Displacement explosion

Posted: Fri Feb 14, 2020 10:20 am
by Luximage
Why does the cube explode? It has something to do with the uv?
bricks displacement.blend
(3.49 MiB) Downloaded 210 times
displ.jpg

Re: Displacement explosion

Posted: Fri Feb 14, 2020 10:42 am
by SlowHand
Set the gamma of the image to 1.0,
and adjust remap and offset parameter.

Re: Displacement explosion

Posted: Fri Feb 14, 2020 11:23 am
by Dade
The offset parameter is there to avoid that problem: looking at your nodes, I assume you should use an offset of -0.7 (half way between 0.4 and 1.0). Or you can adjust your Remap targets as SlowHand wrote.

Re: Displacement explosion

Posted: Fri Feb 14, 2020 1:25 pm
by Luximage
SlowHand and Dade thanks for the quick reply, i just set the offset to -0.05 and it worked.