Hi All
Is this how to create a type of falloff (attached)
Thanks
Falloff?
Forum rules
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Re: Falloff?
Also you can use a combination of these factors with the mix color or the band node.
Re: Falloff?
Many thanks. This info will be really helpful!by Luximage » Sun Feb 02, 2020 3:30 pm
Also you can use a combination of these factors with the mix color or the band node.
falloff factors.blend
(577.51 KiB) Downloaded 2 times
Re: Falloff?
You should calculate dot product between (shading normal vector) and normalized(camera_position - shading position).
It would be great if we could get the camera position and calculate a normalized vector from nodes.
I hard-coded the position of a camera.It would be great if we could get the camera position and calculate a normalized vector from nodes.
Re: Falloff?
Hi SlowHand
I will create the setup and play around with it quite a bit to try and get an understanding of what the nodes are actually doing. I'm a bit out of my depth at the moment.
Many thanks
I will create the setup and play around with it quite a bit to try and get an understanding of what the nodes are actually doing. I'm a bit out of my depth at the moment.
Many thanks
Re: Falloff?
Falloff become more close to Luxcore
Yes it must be faced to camera always and camera position is needed
Yes it must be faced to camera always and camera position is needed