Magnifying lens not accurate
Posted: Fri Jan 10, 2020 4:21 pm
I am trying to make a physics accurate magnifying lens in blender using luxcore. I have found however that when I set up the object and camera as they would be in real life, the magnification is wrong. I have done the calculation by hand, and the magnification in one example should be 3.33x while in the program it is measured to be only about 1.8-2.1x. The correct magnification is only found when the camera is moved the image distance away from the lens. This has been tested with different setups, and even though I can see no relation, it is not a coincidence; the camera has to be the image distance away from the lens to obtain the correct magnification.
So my question is: is Luxcore capable of real-life accurate lens simulations? If it is not, I am at an end to my quest, but if it can be accurate then I have to figure out what is causing the issue with magnification in my setup.
So my question is: is Luxcore capable of real-life accurate lens simulations? If it is not, I am at an end to my quest, but if it can be accurate then I have to figure out what is causing the issue with magnification in my setup.