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Re: Luxrender vs Cycles NOISE
Posted: Thu Nov 21, 2019 12:56 pm
by c3kkos
And a BIG BIG thank you for your help!
So far, so good. I'll treasure this advices, and asap, i'll try those!
Thank you again
Re: Luxrender vs Cycles NOISE
Posted: Thu Nov 21, 2019 3:51 pm
by c3kkos
Sharly, i understood all but this:
Code: Select all
4__ always use thicked walls. will save you a lot headache.
Not sure about thicked walls meaning.
Are u referring to faces with solidify modifier? to add thickness?
Or simply to have joined faces?
Thank you.
Re: Luxrender vs Cycles NOISE
Posted: Thu Nov 21, 2019 4:02 pm
by Dade
c3kkos wrote: ↑Thu Nov 21, 2019 3:51 pm
Sharly, i understood all but this:
Code: Select all
4__ always use thicked walls. will save you a lot headache.
Not sure about thicked walls meaning.
Are u referring to faces with solidify modifier? to add thickness?
Or simply to have joined faces?
Do not use a flat rectangle to model a wall but use a box (so the wall has some real thickness/depth like a real wall).