Luxrender vs Cycles NOISE

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c3kkos
Posts: 8
Joined: Tue Nov 12, 2019 2:18 pm

Re: Luxrender vs Cycles NOISE

Post by c3kkos » Thu Nov 21, 2019 12:56 pm

And a BIG BIG thank you for your help!

So far, so good. I'll treasure this advices, and asap, i'll try those!

Thank you again
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c3kkos
Posts: 8
Joined: Tue Nov 12, 2019 2:18 pm

Re: Luxrender vs Cycles NOISE

Post by c3kkos » Thu Nov 21, 2019 3:51 pm

Sharly, i understood all but this:

Code: Select all

4__ always use thicked walls. will save you a lot headache.
Not sure about thicked walls meaning.
Are u referring to faces with solidify modifier? to add thickness?

Or simply to have joined faces?

Thank you.
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Dade
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Joined: Mon Dec 04, 2017 8:36 pm
Location: Italy

Re: Luxrender vs Cycles NOISE

Post by Dade » Thu Nov 21, 2019 4:02 pm

c3kkos wrote:
Thu Nov 21, 2019 3:51 pm
Sharly, i understood all but this:

Code: Select all

4__ always use thicked walls. will save you a lot headache.
Not sure about thicked walls meaning.
Are u referring to faces with solidify modifier? to add thickness?

Or simply to have joined faces?
Do not use a flat rectangle to model a wall but use a box (so the wall has some real thickness/depth like a real wall).
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