Texture colour spaces
Forum rules
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
-
- Posts: 47
- Joined: Tue Apr 17, 2018 1:07 pm
Texture colour spaces
When textures are used in Luxcore, are they assumed sRGB or is a simple gamma transform used? Can I define the colour space the image texture is in as I can in cycles? I am using ACES and need my image textures to be in ACEScg colour space so I need to be able to define this on my texture nodes.
- Egert_Kanep
- Posts: 237
- Joined: Tue Mar 13, 2018 10:34 am
Re: Texture colour spaces
If you want to use aces. I recommend to convert texture to acescg before importng them to Blender. That way you can use gamma1 on image textures.
As for the moment there does not seem to be a way to specify colorspace with other methods.
Using pre converted textures gave good results, so it should work
As for the moment there does not seem to be a way to specify colorspace with other methods.
Using pre converted textures gave good results, so it should work