PathOCLBase kernel compilation error

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FarbigeWelt
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PathOCLBase kernel compilation error

Post by FarbigeWelt »

Short error log

Code: Select all

[LuxCore][28.672] Image maps compilation time: 15ms
[LuxCore][28.672] Always enabled OpenCL code: Read prefs: C:\Users\Michael\AppData\Roaming\Blender Foundation\Blender\2.79\config\userpref.blend
found bundled python: C:\Program Files\Blender Foundation\Blender\2.79\python
Read blend: T:\_Render Art\_Scenes\2018\Alp Bar_New.blend
Error: PathOCLBase kernel compilation error
[LuxRays][28.813] [Device gfx1010 Intersect] Pixel Filter Distribution buffer size: 33Kbytes
[LuxCore][28.813] [PathOCLBaseRenderThread::0] Defined symbols:  -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D RENDER_ENGINE_PATHOCL -D PARAM_RAY_EPSILON_MIN=1.000000e-05f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_LIGHT_WORLD_RADIUS_SCALE=1.050000e+00f -D PARAM_ACCEL_MBVH -D PARAM_FILM_RADIANCE_GROUP_0 -D PARAM_FILM_RADIANCE_GROUP_COUNT=1 -D PARAM_FILM_CHANNELS_HAS_ALBEDO -D PARAM_FILM_CHANNELS_HAS_AVG_SHADING_NORMAL -D PARAM_FILM_CHANNELS_HAS_NOISE -D PARAM_ENABLE_TEX_CONST_FLOAT -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_TEX_IMAGEMAP -D PARAM_ENABLE_TEX_SCALE -D PARAM_ENABLE_BLENDER_WOOD -D PARAM_ENABLE_TEX_BAND -D PARAM_ENABLE_TEX_NORMALMAP -D PARAM_ENABLE_TEX_IRREGULARDATA -D PARAM_ENABLE_TEX_FRESNELCOLOR -D PARAM_ENABLE_TEX_FRESNELCONST -D PARAM_ENABLE_MAT_MATTE -D PARAM_ENABLE_MAT_ROUGHMATTE -D PARAM_ENABLE_MAT_GLASS -D PARAM_ENABLE_MAT_GLOSSY2 -D PARAM_ENABLE_MAT_GLOSSY2_ABSORPTION -D PARAM_ENABLE_MAT_METAL2 -D PARAM_ENABLE_MAT_CLEAR_VOL -D PARAM_ENABLE_MAT_GLOSSYTRANSLUCENT -D PARAM_ENABLE_MAT_GLOSSYTRANSLUCENT_ABSORPTION -D PARAM_HAS_PASSTHROUGH -D PARAM_CAMERA_TYPE=0 -D PARAM_HAS_SKYLIGHT2 -D PARAM_HAS_POINTLIGHT -D PARAM_HAS_TRIANGLELIGHT -D PARAM_HAS_SPHERELIGHT -D PARAM_HAS_ENVLIGHTS -D PARAM_HAS_IMAGEMAPS -D PARAM_IMAGEMAPS_PAGE_0 -D PARAM_IMAGEMAPS_COUNT=1 -D PARAM_HAS_IMAGEMAPS_BYTE_FORMAT -D PARAM_HAS_IMAGEMAPS_3xCHANNELS -D PARAM_HAS_IMAGEMAPS_WRAP_REPEAT -D PARAM_HAS_BUMPMAPS -D PARAM_HAS_VOLUMES -D SCENE_DEFAULT_VOLUME_INDEX=4294967295 -D PARAM_MAX_PATH_DEPTH=13 -D PARAM_MAX_PATH_DEPTH_DIFFUSE=13 -D PARAM_MAX_PATH_DEPTH_GLOSSY=7 -D PARAM_MAX_PATH_DEPTH_SPECULAR=8 -D PARAM_RR_DEPTH=3 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_SQRT_VARIANCE_CLAMP_MAX_VALUE=2.010000e+01f -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_IMAGE_FILTER_WIDTH_X=.5f -D PARAM_IMAGE_FILTER_WIDTH_Y=.5f -D PARAM_IMAGE_FILTER_PIXEL_WIDTH_X=0 -D PARAM_IMAGE_FILTER_PIXEL_WIDTH_Y=0 -D PARAM_HYBRID_BACKFORWARD -D PARAM_HYBRID_BACKFORWARD_GLOSSINESSTHRESHOLD=4.900000e-02f -D PARAM_SAMPLER_TYPE=0 -D LUXCORE_AMD_OPENCL
[LuxCore][28.813] [PathOCLBaseRenderThread::0] Compiling kernels 
[LuxCore][29.204] [PathOCLBaseRenderThread::0] PathOCL kernel compilation error
ERROR clBuildProgram[CL_BUILD_PROGRAM_FAILURE]:
Error: Failed to compile opencl source (from CL to LLVM IR).
Whole error log

Code: Select all

pyluxcore version: 2.2beta3
cmolcore imported with success! v1.01
class registered
Updating OpenCL device list
Frame changed from 1 to 1
At least one entry has changed. Starting scene redraw...
==================================================
[Engine/Final] Rendering layer "RenderLayer"
[Exporter] Creating session
[SDL][22.860] Camera type: perspective
[SDL][22.860] Camera position: Point[1.67631, -9.698, 3.57158]
[SDL][22.860] Camera target: Point[1.48313, -8.7198, 3.4954]
[SDL][22.860] Camera clipping plane disabled
Unpacking image "TestBild3.png" to temp file "C:\Users\Michael\AppData\Local\Temp\tmpbt1ml3qa.png"
[SDL][24.407] Material definition: Surface_Gras__001_2002956822632
[SDL][24.407] Scene objects count: 1
[Cube.001] Dupli export took 1.340 s
[SDL][25.766] Material re-definition: Surface_Gras__001_2002956822632
[SDL][25.766] Scene objects count: 1
[Cube.002] Dupli export took 1.411 s
[SDL][26.266] Texture definition: 2002969018056IOR
[SDL][26.266] Texture definition: 2002911946120IOR
[SDL][26.266] Texture definition: 2002970042488Color
[SDL][26.266] Reading texture map: C:\Users\Michael\AppData\Local\Temp\tmpbt1ml3qa.png
[SDL][26.329] Texture definition: 2002969366408Color
[SDL][26.329] Texture definition: 2002969365416Color
[SDL][26.329] Texture definition: 2002969369880Bump
[SDL][26.329] Texture definition: 2002969096088Color
[SDL][26.329] Texture definition: 2002969089640Color
[SDL][26.329] Texture definition: 2002969086168Bump
[SDL][26.329] Texture definition: 2002969084680Color
[SDL][26.329] Texture definition: 2002969093608Color
[SDL][26.329] Texture definition: 2002969097576Bump
[SDL][26.329] Texture definition: 2002969090632Color
[SDL][26.329] Texture definition: 2002969088648Color
[SDL][26.329] Texture definition: 2002969091624Bump
[SDL][26.329] Texture definition: 2002969369384Color
[SDL][26.329] Texture definition: 2002969092120Color
[SDL][26.329] Texture definition: 2002969371368Bump
[SDL][26.329] Texture definition: 2002969372360Color
[SDL][26.329] Texture definition: 2002969371864Color
[SDL][26.329] Texture definition: 2002969362440Bump
[SDL][26.329] Texture definition: 2002969084184Color
[SDL][26.329] Texture definition: 2002969021032Color
[SDL][26.329] Texture definition: 2002969085672Bump
[SDL][26.329] Texture definition: 2002969364424Color
[SDL][26.329] Texture definition: 2002969359960Color
[SDL][26.329] Texture definition: 2002969368392Bump
[SDL][26.329] Texture definition: 2002911945128IOR
[SDL][26.329] Texture definition: 2002911947608IOR
[SDL][26.329] Texture definition: 2002970041496fresnel_helper
[SDL][26.329] Texture definition: 2002970054392fresnel_helper
[SDL][26.329] Texture definition: 2002969556664Color
[SDL][26.329] Texture definition: 2002969550712Color
[SDL][26.329] Texture definition: 2002969544264Bump
[SDL][26.329] Texture definition: 2002969500536Color
[SDL][26.329] Texture definition: 2002969499048Color
[SDL][26.329] Texture definition: 2002969500040Bump
[SDL][26.329] Texture definition: 2002969552200Color
[SDL][26.329] Texture definition: 2002969566584Color
[SDL][26.329] Texture definition: 2002969554680Bump
[SDL][26.329] Texture definition: 2002969548232Color
[SDL][26.329] Texture definition: 2002969546248Color
[SDL][26.329] Texture definition: 2002969554184Bump
[SDL][26.329] Texture definition: 2002969551208Color
[SDL][26.329] Texture definition: 2002969563608Color
[SDL][26.329] Texture definition: 2002969538808Bump
[SDL][26.329] Texture definition: 2002969558152Color
[SDL][26.329] Texture definition: 2002969497560Color
[SDL][26.329] Texture definition: 2002969555672Bump
[SDL][26.329] Texture definition: 2002969497064Color
[SDL][26.329] Texture definition: 2002969492104Color
[SDL][26.329] Texture definition: 2002969503512Bump
[SDL][26.329] Texture definition: 2002969547240Color
[SDL][26.329] Texture definition: 2002969539800Color
[SDL][26.329] Texture definition: 2002969561624Bump
[SDL][26.329] Texture definition: 2002969544760Color
[SDL][26.329] Texture definition: 2002969542776Color
[SDL][26.329] Texture definition: 2002969569064Bump
[SDL][26.329] Texture definition: 2002970040008Color
[SDL][26.329] Texture definition: 2002969419064Color
[SDL][26.329] Texture definition: 2002969366904Color
[SDL][26.329] Texture definition: 2002969421544Bump
[SDL][26.329] Texture definition: 2002969495576Color
[SDL][26.329] Texture definition: 2002969416584Color
[SDL][26.329] Texture definition: 2002969496072Bump
[SDL][26.329] Texture definition: 2002969491608Color
[SDL][26.329] Texture definition: 2002969493096Color
[SDL][26.329] Texture definition: 2002969492600Bump
[SDL][26.329] Texture definition: 2002969407656Color
[SDL][26.329] Texture definition: 2002969412120Color
[SDL][26.329] Texture definition: 2002969413608Bump
[SDL][26.329] Texture definition: 2002969411624Color
[SDL][26.329] Texture definition: 2002969422040Color
[SDL][26.329] Texture definition: 2002969418568Bump
[SDL][26.329] Texture definition: 2002969408152Color
[SDL][26.329] Texture definition: 2002969410136Color
[SDL][26.329] Texture definition: 2002969420552Bump
[SDL][26.329] Texture definition: 2002911941656IOR
[SDL][26.329] Texture definition: 2002911944632IOR
[SDL][26.329] Texture definition: 2002970044472fresnel_helper
[SDL][26.329] Texture definition: 2002969019544IOR
[SDL][26.329] Texture definition: 2002911947112IOR
[SDL][26.329] Volume definition: 2002824526008
[SDL][26.329] Volume definition: 2002824522296
[SDL][26.329] Volume definition: 2002969577160
[SDL][26.329] Volume definition: 2002824526472
[SDL][26.329] Volume definition: 2002969571592
[SDL][26.329] Volume definition: 2002824522760
[SDL][26.329] Volume definition: 2002824524152
[SDL][26.329] Volume definition: 2002969576696
[SDL][26.329] Volume definition: 2002824523224
[SDL][26.329] Volume definition: 2002969573912
[SDL][26.329] Volume definition: 2002824523688
[SDL][26.329] Volume definition: 2002824519048
[SDL][26.329] Volume definition: 2002824521832
[SDL][26.329] Material definition: Surface_Glass__Crown_2002956819528
[SDL][26.329] Material definition: Surface_Matte__TestBild_2002956324968
[SDL][26.329] Material definition: Surface_Material__001_2002956342040
[SDL][26.329] Material definition: Surface_Holz__Mittel__007_2002824431096
[SDL][26.329] Material definition: Surface_Holz__Mittel__001_2002956825736
[SDL][26.329] Material definition: Surface_Holz__Mittel__002_2002956827288
[SDL][26.329] Material definition: Surface_Holz__Mittel__003_2002956828840
[SDL][26.329] Material definition: Surface_Holz__Mittel__004_2002956830392
[SDL][26.329] Material definition: Surface_Holz__Mittel__005_2002956831944
[SDL][26.329] Material definition: Surface_Holz__Mittel__000_2002956824184
[SDL][26.329] Material definition: Surface_Holz__Mittel__006_2002824446616
[SDL][26.329] Material definition: Surface_Glas__Klar__Fenster_2002956816424
[SDL][26.329] Material definition: Surface_Lampe__Kabel_2002956346696
[SDL][26.329] Material definition: Surface_Matte__White_2002956338936
[SDL][26.329] Material definition: Surface_Metal__Rough_2002956328072
[SDL][26.329] Material definition: Surface_Metal__Rahmen_2002956326520
[SDL][26.329] Material definition: Surface_Matte__Lampe__Innen_2002956354456
[SDL][26.329] Material definition: Surface_Holz__Vertikal__Lehne__006_2002956348248
[SDL][26.344] Material definition: Surface_Holz__Vertikal__Lehne__001_2002824423336
[SDL][26.344] Material definition: Surface_Holz__Vertikal__Lehne__005_2002956351352
[SDL][26.344] Material definition: Surface_Holz__Vertikal__Lehne__008_2002956332728
[SDL][26.344] Material definition: Surface_Holz__Vertikal__Lehne__004_2002956335832
[SDL][26.344] Material definition: Surface_Holz__Vertikal__Lehne__003_2002956345144
[SDL][26.344] Material definition: Surface_Holz__Vertikal__Lehne__002_2002956352904
[SDL][26.344] Material definition: Surface_Holz__Vertikal__Lehne__009_2002956337384
[SDL][26.344] Material definition: Surface_Holz__Vertikal__Lehne__007_2002956340488
[SDL][26.344] Material definition: Surface_Matte__Emission__Orange_2002956334280
[SDL][26.344] Material definition: Surface_Holz__Mittel__Tuere_2002824435752
[SDL][26.344] Material definition: Surface_Holz__Vertikal__001_2002824417128
[SDL][26.344] Material definition: Surface_Holz__Vertikal__002_2002824418680
[SDL][26.344] Material definition: Surface_Holz__Vertikal__000_2002824421784
[SDL][26.344] Material definition: Surface_Holz__Ture__Vertikal_2002824443512
[SDL][26.344] Material definition: Surface_Holz__Ture__Horizontal_2002824437304
[SDL][26.344] Material definition: Surface_Matte__White__001_2002956356008
[SDL][26.344] Material definition: Surface_Metal__Rahmen__001_2002956343592
[SDL][26.344] Material definition: Surface_Gras_2002956821080
[SDL][26.344] Material definition: Surface_Glas__Klar__Fenster__001_2002956817976
[SDL][26.344] The Mesh_Text__AlpBar_2002911043224000 object is a light sources with 2972 triangles
[SDL][26.344] Scene objects count: 240
[SDL][26.344] Light definition: Lamp_Lamp_2002910998488
[SDL][26.344] Light definition: Lamp_Point__001_2002911017880
[SDL][26.344] Light definition: Lamp_Point__002_2002911034248
[SDL][26.344] Light definition: Lamp_Point__007_2002911013416
[SDL][26.344] Light definition: Lamp_Point__008_2002911014904
[SDL][26.344] Light definition: Lamp_Point__009_2002911016392
[SDL][26.344] Light definition: Lamp_Point__010_2002911026808
[SDL][26.344] Light definition: Lamp_Point__011_2002911008952
[SDL][26.344] Light definition: Lamp_Point__012_2002911010440
[SDL][26.344] Light definition: Lamp_Point__013_2002911022344
[SDL][26.344] Light definition: Lamp_Point__015_2002911011928
[SDL][26.344] Light definition: Lamp_Point__016_2002911020856
[SDL][26.344] Light definition: Lamp_Point__017_2002911029784
[SDL][26.344] Light definition: Lamp_Point__018_2002911035736
[SDL][26.344] Light definition: Lamp_Point__019_2002911037224
[SDL][26.344] Light definition: Lamp_Point__022_2002911059592
[SDL][26.344] Light definition: Lamp_Point__023_2002911049176
[SDL][26.344] Light definition: Lamp_Point__024_2002911050664
[SDL][26.344] Light definition: Lamp_Point__025_2002911052152
[SDL][26.344] Light definition: Lamp_Point__026_2002911046200
[SDL][26.344] Light definition: Lamp_Point_2002911025320
[SDL][26.344] Light definition: __WORLD_BACKGROUND_LIGHT__
WARNING: The scene contains a lot of light sources (2994), performance might suffer
[LuxCore][26.360] Configuration: 
[LuxCore][26.360]   path.pathdepth.total = 13
[LuxCore][26.360]   path.pathdepth.diffuse = 13
[LuxCore][26.360]   path.pathdepth.glossy = 7
[LuxCore][26.360]   path.pathdepth.specular = 8
[LuxCore][26.360]   path.hybridbackforward.enable = 1
[LuxCore][26.360]   path.hybridbackforward.partition = 0
[LuxCore][26.360]   path.hybridbackforward.glossinessthreshold = 0.048999998718500137
[LuxCore][26.360]   opencl.cpu.use = 0
[LuxCore][26.360]   opencl.gpu.use = 1
[LuxCore][26.360]   opencl.devices.select = "01"
[LuxCore][26.360]   film.noiseestimation.warmup = 8
[LuxCore][26.360]   film.noiseestimation.step = 32
[LuxCore][26.360]   sampler.sobol.adaptive.strength = 0.94999998807907104
[LuxCore][26.360]   sampler.random.adaptive.strength = 0.94999998807907104
[LuxCore][26.360]   sampler.metropolis.largesteprate = 0.40000000000000002
[LuxCore][26.360]   sampler.metropolis.maxconsecutivereject = 512
[LuxCore][26.360]   sampler.metropolis.imagemutationrate = 0.10000000000000001
[LuxCore][26.360]   film.filter.type = "NONE"
[LuxCore][26.360]   scene.epsilon.min = 9.9999997473787516e-06
[LuxCore][26.360]   renderengine.type = "PATHOCL"
[LuxCore][26.360]   scene.epsilon.max = 0.10000000149011612
[LuxCore][26.360]   film.filter.width = 1.5
[LuxCore][26.360]   sampler.type = "RANDOM"
[LuxCore][26.360]   lightstrategy.type = "LOG_POWER"
[LuxCore][26.360]   film.height = 540
[LuxCore][26.360]   film.width = 960
[LuxCore][26.360]   film.opencl.enable = 1
[LuxCore][26.360]   film.opencl.device = 0
[LuxCore][26.360]   path.clamping.variance.maxvalue = 20.100000381469727
[LuxCore][26.360]   path.forceblackbackground.enable = 0
[LuxCore][26.360]   renderengine.seed = 1
[LuxCore][26.360]   film.outputs.0.type = "RGB_IMAGEPIPELINE"
[LuxCore][26.360]   film.outputs.0.index = 0
[LuxCore][26.360]   film.outputs.0.filename = "RGB_IMAGEPIPELINE_0.png"
[LuxCore][26.360]   film.outputs.1.type = "ALBEDO"
[LuxCore][26.360]   film.outputs.1.filename = "ALBEDO.exr"
[LuxCore][26.360]   film.outputs.2.type = "AVG_SHADING_NORMAL"
[LuxCore][26.360]   film.outputs.2.filename = "AVG_SHADING_NORMAL.exr"
[LuxCore][26.360]   film.outputs.3.type = "RGB_IMAGEPIPELINE"
[LuxCore][26.360]   film.outputs.3.index = 1
[LuxCore][26.360]   film.outputs.3.filename = "RGB_IMAGEPIPELINE_1.png"
[LuxCore][26.360]   film.imagepipelines.1.0.type = "INTEL_OIDN"
[LuxCore][26.360]   film.imagepipelines.1.0.numpixels = 1000
[LuxCore][26.360]   film.imagepipelines.1.1.type = "NOP"
[LuxCore][26.360]   film.imagepipelines.1.2.type = "TONEMAP_LINEAR"
[LuxCore][26.360]   film.imagepipelines.1.2.scale = 0.125
[LuxCore][26.360]   film.imagepipelines.1.radiancescales.0.enabled = 1
[LuxCore][26.360]   film.imagepipelines.1.radiancescales.0.globalscale = 1
[LuxCore][26.360]   film.imagepipelines.1.radiancescales.0.rgbscale = 1 1 1
[LuxCore][26.360]   film.imagepipelines.0.0.type = "NOP"
[LuxCore][26.360]   film.imagepipelines.0.1.type = "TONEMAP_LINEAR"
[LuxCore][26.360]   film.imagepipelines.0.1.scale = 0.125
[LuxCore][26.360]   film.imagepipelines.0.radiancescales.0.enabled = 1
[LuxCore][26.360]   film.imagepipelines.0.radiancescales.0.globalscale = 1
[LuxCore][26.360]   film.imagepipelines.0.radiancescales.0.rgbscale = 1 1 1
[LuxCore][26.360]   batch.halttime = 0
[LuxCore][26.360]   batch.haltspp = 1000
[LuxCore][26.360] File Name Resolver Configuration: 
Export took 3.5 s
[LuxCore][26.360] Film resolution: 960x540
[SDL][26.360] Film output definition: RGB_IMAGEPIPELINE [image.png]
[SDL][26.360] Image pipeline: film.imagepipelines.0
[SDL][26.360] Image pipeline step 0: NOP
[SDL][26.360] Image pipeline step 1: TONEMAP_LINEAR
[SDL][26.360] Image pipeline: film.imagepipelines.1
[SDL][26.360] Image pipeline step 0: INTEL_OIDN
[SDL][26.360] Image pipeline step 1: NOP
[SDL][26.360] Image pipeline step 2: TONEMAP_LINEAR
[SDL][26.360] Film output definition: RGB_IMAGEPIPELINE [RGB_IMAGEPIPELINE_0.png]
[SDL][26.360] Film output definition: ALBEDO [ALBEDO.exr]
[SDL][26.360] Film output definition: AVG_SHADING_NORMAL [AVG_SHADING_NORMAL.exr]
[SDL][26.360] Film output definition: RGB_IMAGEPIPELINE [RGB_IMAGEPIPELINE_1.png]
[LuxRays][26.360] OpenCL Platform 0: Advanced Micro Devices, Inc.
[LuxRays][26.360] Device 0 name: NativeThread
[LuxRays][26.360] Device 0 type: NATIVE_THREAD
[LuxRays][26.360] Device 0 compute units: 1
[LuxRays][26.360] Device 0 preferred float vector width: 4
[LuxRays][26.360] Device 0 max allocable memory: 0MBytes
[LuxRays][26.360] Device 0 max allocable memory block size: 0MBytes
[LuxRays][26.360] Device 1 name: Hawaii
[LuxRays][26.360] Device 1 type: OPENCL_GPU
[LuxRays][26.360] Device 1 compute units: 40
[LuxRays][26.360] Device 1 preferred float vector width: 1
[LuxRays][26.360] Device 1 max allocable memory: 4096MBytes
[LuxRays][26.360] Device 1 max allocable memory block size: 3264MBytes
[LuxRays][26.360] Device 2 name: gfx1010
[LuxRays][26.360] Device 2 type: OPENCL_GPU
[LuxRays][26.360] Device 2 compute units: 20
[LuxRays][26.360] Device 2 preferred float vector width: 1
[LuxRays][26.360] Device 2 max allocable memory: 8176MBytes
[LuxRays][26.360] Device 2 max allocable memory block size: 4048MBytes
[LuxRays][26.360] Creating 9 intersection device(s)
[LuxRays][26.360] Allocating intersection device 0: gfx1010 (Type = OPENCL_GPU)
[LuxRays][26.360] Allocating intersection device 1: NativeThread (Type = NATIVE_THREAD)
[LuxRays][26.360] Allocating intersection device 2: NativeThread (Type = NATIVE_THREAD)
[LuxRays][26.360] Allocating intersection device 3: NativeThread (Type = NATIVE_THREAD)
[LuxRays][26.360] Allocating intersection device 4: NativeThread (Type = NATIVE_THREAD)
[LuxRays][26.360] Allocating intersection device 5: NativeThread (Type = NATIVE_THREAD)
[LuxRays][26.360] Allocating intersection device 6: NativeThread (Type = NATIVE_THREAD)
[LuxRays][26.360] Allocating intersection device 7: NativeThread (Type = NATIVE_THREAD)
[LuxRays][26.360] Allocating intersection device 8: NativeThread (Type = NATIVE_THREAD)
[LuxCore][26.360] OpenCL devices used:
[LuxCore][26.360] [gfx1010 Intersect]
[LuxCore][26.360]   Device OpenCL version: OpenCL 2.0 AMD-APP (2906.10)
[LuxCore][26.360] Native devices used: 8
[LuxCore][26.360] Configuring 1 OpenCL render threads
[LuxCore][26.360] Configuring 8 native render threads
[LuxRays][26.375] Preprocessing DataSet
[LuxRays][26.375] Total vertex count: 4048495775
[LuxRays][26.375] Total triangle count: 4752751015
...
[LuxRays][26.766] BVH Dataset preprocessing time: 0ms
[LuxRays][26.766] BVH builder: EMBREE_BINNED_SAH
[LuxRays][26.766] BVH build hierarchy time: 0ms
[LuxRays][26.766] BVH total build time: 0ms
[LuxRays][26.766] Total BVH memory usage: 0Kbytes
[LuxRays][26.766] Building Multilevel Bounding Volume Hierarchy root tree
[LuxRays][26.766] MBVH root tree builder: EMBREE_BINNED_SAH
[LuxRays][26.813] MBVH build time: 406ms
[LuxRays][26.813] Total Multilevel BVH memory usage: 42390Kbytes
[LuxRays][26.813] Adding DataSet accelerator: EMBREE
[LuxRays][26.813] Total vertex count: 4048495775
[LuxRays][26.813] Total triangle count: 4752751015
[LuxRays][27.094] EmbreeAccel build time: 280ms
[LuxRays][27.750] [Device gfx1010 Intersect] MBVH mesh vertices buffer size: 6514Kbytes
[LuxRays][27.813] [Device gfx1010 Intersect] MBVH nodes buffer size: 42390Kbytes
[LuxRays][27.860] [Device gfx1010 Intersect] MBVH leaf transformations buffer size: 6251Kbytes
[LuxCore][28.579] [PathOCLRenderEngine] OpenCL task count: 524288
[LuxCore][28.579] [PathOCLBaseRenderEngine] OpenCL max. page memory size: 4145152Kbytes
[LuxCore][28.579] Compile Geometry
[LuxCore][28.657] Scene geometry compilation time: 77ms
[LuxCore][28.657] Compile 345 Textures
[LuxCore][28.657] Textures compilation time: 0ms
[LuxCore][28.657] Compile 51 Materials
[LuxCore][28.657] Material compilation time: 0ms
[LuxCore][28.657] Compile Lights
[LuxCore][28.657] Lights compilation time: 0ms
[LuxCore][28.657] Compile ImageMaps
[LuxCore][28.672] Image maps page(s) count: 1
[LuxCore][28.672]  RGB channel page 0 size: 17578Kbytes
[LuxCore][28.672] Image maps compilation time: 15ms
[LuxCore][28.672] Always enabled OpenCL code: Read prefs: C:\Users\Michael\AppData\Roaming\Blender Foundation\Blender\2.79\config\userpref.blend
found bundled python: C:\Program Files\Blender Foundation\Blender\2.79\python
Read blend: T:\_Render Art\_Scenes\2018\Alp Bar_New.blend
Error: PathOCLBase kernel compilation error


[LuxCore][28.672] Compile Geometry
[LuxCore][28.688] Scene geometry compilation time: 16ms
[LuxCore][28.688] Compile 345 Textures
[LuxCore][28.688] Textures compilation time: 0ms
[LuxCore][28.688] Compile 51 Materials
[LuxCore][28.688] Material compilation time: 0ms
[LuxCore][28.704] Compile Lights
[LuxCore][28.704] Lights compilation time: 0ms
[LuxCore][28.704] Compile ImageMaps
[LuxCore][28.704] Image maps page(s) count: 1
[LuxCore][28.704]  RGB channel page 0 size: 17578Kbytes
[LuxCore][28.704] Image maps compilation time: 0ms
[LuxCore][28.704] Starting 1 OpenCL render threads
[LuxRays][28.719] [Device gfx1010 Intersect] RADIANCE_PER_PIXEL_NORMALIZEDs[0] buffer size: 8100Kbytes
[LuxRays][28.719] [Device gfx1010 Intersect] ALBEDO buffer size: 8100Kbytes
[LuxRays][28.719] [Device gfx1010 Intersect] AVG_SHADING_NORMAL buffer size: 8100Kbytes
[LuxRays][28.719] [Device gfx1010 Intersect] NOISE buffer size: 2025Kbytes
[LuxRays][28.750] [Device gfx1010 Intersect] RADIANCE_PER_PIXEL_NORMALIZEDs[0] buffer size: 8100Kbytes
[LuxRays][28.750] [Device gfx1010 Intersect] Camera buffer size: 5448bytes
[LuxRays][28.750] [Device gfx1010 Intersect] Normals buffer size: 6514Kbytes
[LuxRays][28.766] [Device gfx1010 Intersect] UVs buffer size: 10Kbytes
[LuxRays][28.766] [Device gfx1010 Intersect] Vertices buffer size: 6514Kbytes
[LuxRays][28.766] [Device gfx1010 Intersect] Triangles buffer size: 9460Kbytes
[LuxRays][28.782] [Device gfx1010 Intersect] Mesh description buffer size: 15270Kbytes
[LuxRays][28.782] [Device gfx1010 Intersect] ImageMap descriptions buffer size: 28bytes
[LuxRays][28.782] [Device gfx1010 Intersect] ImageMaps buffer size: 17578Kbytes
[LuxRays][28.797] [Device gfx1010 Intersect] Textures buffer size: 91Kbytes
[LuxRays][28.813] [Device gfx1010 Intersect] Materials buffer size: 7548bytes
[LuxRays][28.813] [Device gfx1010 Intersect] Scene objects buffer size: 1174Kbytes
[LuxRays][28.813] [Device gfx1010 Intersect] Lights buffer size: 970Kbytes
[LuxRays][28.813] [Device gfx1010 Intersect] Env. light indices buffer size: 4bytes
[LuxRays][28.813] [Device gfx1010 Intersect] Light offsets (Part I) buffer size: 391Kbytes
[LuxRays][28.813] [Device gfx1010 Intersect] Light offsets (Part II) buffer size: 11Kbytes
[LuxRays][28.813] [Device gfx1010 Intersect] Env. light distributions buffer size: 1028Kbytes
[LuxRays][28.813] [Device gfx1010 Intersect] LightsDistribution buffer size: 23Kbytes
[LuxRays][28.813] [Device gfx1010 Intersect] InfiniteLightSourcesDistribution buffer size: 23Kbytes
[LuxRays][28.813] [Device gfx1010 Intersect] Ray buffer size: 24576Kbytes
[LuxRays][28.813] [Device gfx1010 Intersect] RayHit buffer size: 10240Kbytes
[LuxCore][28.813] [PathOCLBaseRenderThread::0] Size of a GPUTask: 488bytes
[LuxRays][28.813] [Device gfx1010 Intersect] GPUTask buffer size: 249856Kbytes
[LuxCore][28.813] [PathOCLBaseRenderThread::0] Size of a GPUTask DirectLight: 100bytes
[LuxRays][28.813] [Device gfx1010 Intersect] GPUTaskDirectLight buffer size: 51200Kbytes
[LuxCore][28.813] [PathOCLBaseRenderThread::0] Size of a GPUTask State: 316bytes
[LuxRays][28.813] [Device gfx1010 Intersect] GPUTaskState buffer size: 161792Kbytes
[LuxRays][28.813] [Device gfx1010 Intersect] GPUTask Stats buffer size: 2048Kbytes
[LuxRays][28.813] [Device gfx1010 Intersect] SamplerSharedData buffer size: 8bytes
[LuxCore][28.813] [PathOCLBaseRenderThread::0] Size of a Sample: 84bytes
[LuxRays][28.813] [Device gfx1010 Intersect] Sample buffer size: 43008Kbytes
[LuxCore][28.813] [PathOCLBaseRenderThread::0] Sample dimensions: 0
[LuxCore][28.813] [PathOCLBaseRenderThread::0] Size of a SampleData: 8bytes
[LuxRays][28.813] [Device gfx1010 Intersect] SampleData buffer size: 4096Kbytes
[LuxRays][28.813] [Device gfx1010 Intersect] PathVolumeInfo buffer size: 22528Kbytes
[LuxRays][28.813] [Device gfx1010 Intersect] DirectLightVolumeInfo buffer size: 22528Kbytes
[LuxRays][28.813] [Device gfx1010 Intersect] Pixel Filter Distribution buffer size: 33Kbytes
[LuxCore][28.813] [PathOCLBaseRenderThread::0] Defined symbols:  -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D RENDER_ENGINE_PATHOCL -D PARAM_RAY_EPSILON_MIN=1.000000e-05f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_LIGHT_WORLD_RADIUS_SCALE=1.050000e+00f -D PARAM_ACCEL_MBVH -D PARAM_FILM_RADIANCE_GROUP_0 -D PARAM_FILM_RADIANCE_GROUP_COUNT=1 -D PARAM_FILM_CHANNELS_HAS_ALBEDO -D PARAM_FILM_CHANNELS_HAS_AVG_SHADING_NORMAL -D PARAM_FILM_CHANNELS_HAS_NOISE -D PARAM_ENABLE_TEX_CONST_FLOAT -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_TEX_IMAGEMAP -D PARAM_ENABLE_TEX_SCALE -D PARAM_ENABLE_BLENDER_WOOD -D PARAM_ENABLE_TEX_BAND -D PARAM_ENABLE_TEX_NORMALMAP -D PARAM_ENABLE_TEX_IRREGULARDATA -D PARAM_ENABLE_TEX_FRESNELCOLOR -D PARAM_ENABLE_TEX_FRESNELCONST -D PARAM_ENABLE_MAT_MATTE -D PARAM_ENABLE_MAT_ROUGHMATTE -D PARAM_ENABLE_MAT_GLASS -D PARAM_ENABLE_MAT_GLOSSY2 -D PARAM_ENABLE_MAT_GLOSSY2_ABSORPTION -D PARAM_ENABLE_MAT_METAL2 -D PARAM_ENABLE_MAT_CLEAR_VOL -D PARAM_ENABLE_MAT_GLOSSYTRANSLUCENT -D PARAM_ENABLE_MAT_GLOSSYTRANSLUCENT_ABSORPTION -D PARAM_HAS_PASSTHROUGH -D PARAM_CAMERA_TYPE=0 -D PARAM_HAS_SKYLIGHT2 -D PARAM_HAS_POINTLIGHT -D PARAM_HAS_TRIANGLELIGHT -D PARAM_HAS_SPHERELIGHT -D PARAM_HAS_ENVLIGHTS -D PARAM_HAS_IMAGEMAPS -D PARAM_IMAGEMAPS_PAGE_0 -D PARAM_IMAGEMAPS_COUNT=1 -D PARAM_HAS_IMAGEMAPS_BYTE_FORMAT -D PARAM_HAS_IMAGEMAPS_3xCHANNELS -D PARAM_HAS_IMAGEMAPS_WRAP_REPEAT -D PARAM_HAS_BUMPMAPS -D PARAM_HAS_VOLUMES -D SCENE_DEFAULT_VOLUME_INDEX=4294967295 -D PARAM_MAX_PATH_DEPTH=13 -D PARAM_MAX_PATH_DEPTH_DIFFUSE=13 -D PARAM_MAX_PATH_DEPTH_GLOSSY=7 -D PARAM_MAX_PATH_DEPTH_SPECULAR=8 -D PARAM_RR_DEPTH=3 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_SQRT_VARIANCE_CLAMP_MAX_VALUE=2.010000e+01f -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_IMAGE_FILTER_WIDTH_X=.5f -D PARAM_IMAGE_FILTER_WIDTH_Y=.5f -D PARAM_IMAGE_FILTER_PIXEL_WIDTH_X=0 -D PARAM_IMAGE_FILTER_PIXEL_WIDTH_Y=0 -D PARAM_HYBRID_BACKFORWARD -D PARAM_HYBRID_BACKFORWARD_GLOSSINESSTHRESHOLD=4.900000e-02f -D PARAM_SAMPLER_TYPE=0 -D LUXCORE_AMD_OPENCL
[LuxCore][28.813] [PathOCLBaseRenderThread::0] Compiling kernels 
[LuxCore][29.204] [PathOCLBaseRenderThread::0] PathOCL kernel compilation error
ERROR clBuildProgram[CL_BUILD_PROGRAM_FAILURE]:
Error: Failed to compile opencl source (from CL to LLVM IR).
Happens with following file.
Alp Bar_New
If using both GPU blender crashes and with it the command com I started Blender from.
If only 5700 XT (gfx1010) is enabled Blender stops with an error message: PathOCL kernel compilation error.
The most strange thing with this Blender scene is that even a simple scene like a single cube and a point lamp on a another layer cannot be rendered openCL. First I thought there is something wrong with the Blenderfile. But even after appending all objects to a new Blender file, the PathOCL kernel compilation error remains. PathCPU renders without any issues. Other Blender files at least as complex as Alp Bar render openCL issueless up to date.

System info

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Radeon Softwareversion - 19.7.4
Radeon Software Edition - Adrenalin 2019
Grafik-Chipsatz - AMD Radeon RX 5700 XT
Speichergröße - 8176 MB
Speichertyp - GDDR6
Kerntaktung - 1755 MHz
Windows-Version - Windows 10 (64 bit)
Systemspeicher - 32 GB
CPU-Typ - Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
Version der Radeon Einstellungen - 2019.0728.2238.40740
Versionshinweise anzeigen - https://www.amd.com/en/support/kb/release-notes/rn-rad-win-19-7-4
Treiber-Paketversion - 19.30.01.23-190728a-345211E-RadeonSoftwareAdrenalin2019
Anbieter - Advanced Micro Devices, Inc.
2D-Treiberversion - 8.1.1.1634
Direct3D® Version - 9.14.10.01410
OpenGL® Version - 26.20.11000.13570
AMD Audio-Treiberversion - 10.0.1.12
Vulkan™ Driver Version - 2.0.99
Vulkan™ API Version - 1.1.113
(Primär/Diskret)
Grafikkarten-Hersteller - Built by AMD
Grafik-Chipsatz - AMD Radeon RX 5700 XT
Geräte-ID - 731F
Anbieter-ID - 1002
Subsystem-ID - 0B36
Subsystem-Anbieter-ID - 1002
Revisions-ID - C1
Bustyp - PCI Express 4.0
Aktuelle Buseinstellungen - PCI Express 3.0 x8
BIOS-Version - 017.001.000.042
BIOS-Teilenummer - 113-D1820501-101
BIOS-Datum - 2019/06/16 22:38
Speichergröße - 8176 MB
Speichertyp - GDDR6
Speichertaktrate - 875 MHz
Kerntaktung - 1755 MHz
Gesamte Speicherbandbreite - 448 GByte/s
Speicherbitrate - 14.00 Gbps
2D-Treiberpfad - /REGISTRY/MACHINE/SYSTEM/CurrentControlSet/Control/Class/{4d36e968-e325-11ce-bfc1-08002be10318}/0004
OpenGL® API Version - 4.6
OpenCL™ API Version - 2.0
(Diskret)
Grafikkarten-Hersteller - Powered by AMD
Grafik-Chipsatz - AMD Radeon R9 200 Series
Geräte-ID - 67B1
Anbieter-ID - 1002
Subsystem-ID - E285
Subsystem-Anbieter-ID - 174B
Revisions-ID - 00
Bustyp - PCI Express 3.0
Aktuelle Buseinstellungen - PCI Express 3.0 x8
BIOS-Version - 015.043.000.001
BIOS-Teilenummer - 113-E285HOC-X002
BIOS-Datum - 2014/01/15 01:50
Speichergröße - 4096 MB
Speichertyp - GDDR5
Speichertaktrate - 1300 MHz
Kerntaktung - 1000 MHz
Gesamte Speicherbandbreite - 332 GByte/s
Speicherbitrate - 5.20 Gbps
2D-Treiberpfad - /REGISTRY/MACHINE/SYSTEM/CurrentControlSet/Control/Class/{4d36e968-e325-11ce-bfc1-08002be10318}/0000
OpenGL® API Version - 4.6
OpenCL™ API Version - 2.0
Light and Word designing Creator - www.farbigewelt.ch - aka quantenkristall || #luxcorerender
MacBook Air with M1
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Dade
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Location: Italy

Re: PathOCLBase kernel compilation error

Post by Dade »

It was just a typo in OpenCL point light code, it should now work fine.

However while NVIDIA and Intel were just printing the correct error message, AMD compiler was spitting out what looks like an internal error.
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FarbigeWelt
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Re: PathOCLBase kernel compilation error

Post by FarbigeWelt »

Dade wrote: Sat Aug 10, 2019 2:23 pm It was just a typo in OpenCL point light code, it should now work fine.

However while NVIDIA and Intel were just printing the correct error message, AMD compiler was spitting out what looks like an internal error.
Great! Thank you for checking and fixing!


(Low level drivers behave strange sometimes.)
Light and Word designing Creator - www.farbigewelt.ch - aka quantenkristall || #luxcorerender
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New PathOCLBase kernel compilation error

Post by FarbigeWelt »

Light Test Box.zip
Short version

Code: Select all

C:\Users\Michael>"C:\Program Files\Blender Foundation\Blender\blender.exe" >"C:\Users\Michael\Desktop\BlenderError.log
Traceback (most recent call last):
  File "C:\Users\Michael\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\BlendLuxCore\engine\__init__.py", line 85, in render_final
    final.render(self, scene)
  File "C:\Users\Michael\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\BlendLuxCore\engine\final.py", line 40, in render
    _render_layer(engine, scene, render_slot_stats)
  File "C:\Users\Michael\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\BlendLuxCore\engine\final.py", line 63, in _render_layer
    engine.session.Start()
RuntimeError: PathOCLBase kernel compilation error
0x00007FFCB4DE7920 (0x00000205C3253290 0x00000205B4FACEC0 0x00000205B67200B0 0x0000E7DABFD065B9), PyInit_pyluxcore() + 0x69400 bytes(s)
0x00007FFCB4DCA6A9 (0x0000000000000000 0x00000205B6790530 0x00000205B4FACEC0 0x00000205B4FACEB0), PyInit_pyluxcore() + 0x4C189 bytes(s)
0x00007FFCB4D961EF (0x00000205B5A2BF08 0x0000000000000000 0x0000000000000000 0x00000205C305A3B0), PyInit_pyluxcore() + 0x17CCF bytes(s)
0x00007FFCB4B278C8 (0x00000205B4FACEB0 0x00000000FFFFFFFF 0x00000205C305A3B0 0x00000205B5A2BE88), ?get_const_instance@?$singleton@V?$map@Vportable_oarchive@eos@@@extra_detail@detail@archive@boost@@@serialization@boost@@SAAEBV?$map@Vportable_oarchive@eos@@@extra_detail@detail@archive@3@XZ() + 0x20818 bytes(s)
0x00007FFCB4D6C99E (0x00000205B39F7CB8 0x00000205C3043B20 0x0000000000000000 0x0000000070B0A4C0), ?is_destroyed@?$singleton@V?$set@PEBVvoid_caster@void_cast_detail@serialization@boost@@Uvoid_caster_compare@234@V?$allocator@PEBVvoid_caster@void_cast_detail@serialization@boost@@@std@@@std@@@serialization@boost@@SA_NXZ() + 0x1DCAE bytes(s)
0x00000000708B85C9 (0x00000205B2AFC768 0x0000000000000000 0x00000205B4CA67E8 0x0000000000000000), PyType_GenericNew() + 0x459 bytes(s)
0x0000000070878608 (0x00000205B2AFC768 0x00000205AE6D2F48 0x00000205B4CA67E8 0x000000B4CA9FEE50), _PyDict_SetItem_KnownHash() + 0xB8 bytes(s)
0x00000000708786C9 (0x00000205C31AB258 0x00000205AE6D3ED0 0x0000000000000000 0x00000205B2AFC768), PyDict_DelItem() + 0xB9 bytes(s)
0x000000007087CB86 (0x00000205B2AFC768 0x00000000FFFFFFFF 0x00000205AE6D3EA8 0x00007FF700000002), PyObject_GenericGetDict() + 0x176 bytes(s)
0x00000000708A4AB1 (0x00000205AE6D3EA8 0x00000205B2AFC798 0x00000205B64F4BB0 0x00000205B2AFC768), _PyObject_GenericSetAttrWithDict() + 0xF1 bytes(s)
0x00007FF74EAE19F9 (0x0000020500000000 0x00000205B64F4BB0 0x00000205B2AFC768 0x0000000000000000), xmlSAX2IgnorableWhitespace() + 0x44F279 bytes(s)
0x00000000708A45F7 (0x00000205AE6D3EA8 0x00000205B2AFC768 0x000000B4CA9FF049 0x00000000FFFFFFFF), PyObject_SetAttr() + 0x87 bytes(s)
0x0000000070916ACC (0x00000205B6A27D68 0x00000205B6A27D68 0x00000000FFFFFFFF 0x0000020500000000), PyEval_EvalFrameEx() + 0x188C bytes(s)
0x000000007091B4C8 (0x0000000000000002 0x000000B4CA9FF259 0x0000000000000000 0x0000000070B0A4C0), PyEval_GetFuncDesc() + 0x578 bytes(s)
0x000000007091B376 (0x000000B4CA9FF259 0x00000000FFFFFFFF 0x00000205B2BB1550 0x00000205B2BB4D88), PyEval_GetFuncDesc() + 0x426 bytes(s)
0x0000000070917E4A (0x00000205C3030570 0x0000000000000002 0x00000205FFFFFFFF 0x0000000000000000), PyEval_EvalFrameEx() + 0x2C0A bytes(s)
0x0000000070919FCD (0x0000000000000002 0x000000B400000002 0x00000205C40F8B88 0x00000000708B80D6), PyEval_EvalFrameEx() + 0x4D8D bytes(s)
0x000000007088A8C1 (0x0000000000000000 0x00000205C40F8B88 0x0000000000000000 0x00000205C40F8B88), PyFunction_SetAnnotations() + 0xB61 bytes(s)
0x0000000070857E48 (0x000000B4CA9FF568 0x0000000000000000 0x00000205C40F8BB0 0x00007FF750EDA25D), PyObject_Call() + 0x78 bytes(s)
0x00007FF74EAE3E65 (0x00000205A31D8148 0x000000B4CA9FF550 0x00007FF752A63030 0x000000B4CA9FF568), xmlSAX2IgnorableWhitespace() + 0x4516E5 bytes(s)
0x00007FF74F00625E (0x0000020500000640 0x00000205B5E80F78 0x0000020500000640 0x0000000000000040), xmlSAX2GetPublicId() + 0x2BD9EE bytes(s)
0x00007FF74EA53F10 (0x00000205B52362D8 0x0000000000000000 0x0000000000000000 0x00000000BF800000), xmlSAX2IgnorableWhitespace() + 0x3C1790 bytes(s)
0x00007FF74EA64B97 (0x00000205CBCCC088 0x00007FF74F0746B5 0x00000205CBCCC088 0x00000205B52362D8), xmlSAX2IgnorableWhitespace() + 0x3D2417 bytes(s)
0x00007FF74EA6589F (0x00000205A43D96E8 0x00000205B5E810B0 0x00000205B5E80F00 0x00007FF74ED94EAE), xmlSAX2IgnorableWhitespace() + 0x3D311F bytes(s)
0x00007FF74EA65321 (0x0000000000000000 0x00000205CBCCC088 0x00000205B5E810B0 0x00000205CBCCC088), xmlSAX2IgnorableWhitespace() + 0x3D2BA1 bytes(s)
0x00007FF74EA64E76 (0x0000000000000000 0x00000205CBCCC088 0x00000205CBCCC088 0x00000205B5E80F78), xmlSAX2IgnorableWhitespace() + 0x3D26F6 bytes(s)
0x00007FF74EA611DF (0x0000000000000000 0x000000000000000A 0x0000000000000000 0x00000205A14E0000), xmlSAX2IgnorableWhitespace() + 0x3CEA5F bytes(s)
0x00007FF74E9CAD96 (0x00000205C326C5E0 0x0000000000000000 0x00000205B6283310 0x0000000B00000000), xmlSAX2IgnorableWhitespace() + 0x338616 bytes(s)
0x00007FF74E70D26F (0x00000205C326C5E0 0x000000B4CA9FFC89 0x0000000000000000 0x00007FFD02FB3570), xmlSAX2IgnorableWhitespace() + 0x7AAEF bytes(s)
0x00007FFCB5C5627B (0x0000000000000000 0x00000205B6B66040 0x00000205B6B66040 0x00000205B6B66040), sched_get_priority_max() + 0x4F7E bytes(s)
0x00007FFCB5C58EB7 (0x00007FFCB5C886A0 0x0000000000000000 0x0000000000000000 0x0000000000000000), sched_get_priority_max() + 0x7BBA bytes(s)
0x00007FFCB5C59102 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000), sched_get_priority_max() + 0x7E05 bytes(s)
0x00007FFD02E77BD4 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000), BaseThreadInitThunk() + 0x14 bytes(s)
0x00007FFD02FCCE71 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000), RtlUserThreadStart() + 0x21 bytes(s)
AL lib: (EE) alc_cleanup: 1 device not closed
Whole version

Code: Select all

[Exporter] Creating session
[SDL][43.375] Texture definition: 2223780157592IOR
[SDL][43.375] Volume definition: 2223537090440
[SDL][43.375] Camera type: perspective
[SDL][43.375] Camera position: Point[11.9614, -2.02736, 4.74647]
[SDL][43.375] Camera target: Point[11.2337, -1.34144, 4.74647]
[SDL][43.375] Camera clipping plane disabled
[SDL][43.469] Texture definition: 2223897070328IOR
[SDL][43.469] Texture re-definition: 2223780157592IOR
[SDL][43.469] Texture definition: 2223897155144IOR
[SDL][43.469] Volume definition: 2223537088120
[SDL][43.469] Volume definition: 2223537090440
[SDL][43.469] Volume definition: 2223537088584
[SDL][43.469] Volume definition: 2223897129912
[SDL][43.469] Material definition: Surface_Null__Hetero__Room__001_2223772900632
[SDL][43.469] Material definition: 2223897091064Material
[SDL][43.469] Material definition: 2223897098008Material
[SDL][43.469] Material definition: Surface_Glass__Null__Homo__Room_2223772883560
[SDL][43.469] Material definition: Surface_Mirror__Clear_2223772864936
[SDL][43.469] Material definition: Surface_Matte__Default_2223772889768
[SDL][43.469] Material definition: Surface_Glass__Clear_2223772874248
[SDL][43.469] Material definition: Surface_Matte__Red_2223772891320
[SDL][43.469] Material definition: Surface_Matte__Green_2223772894424
[SDL][43.469] Scene objects count: 15
[SDL][43.469] Light definition: Lamp_Area__007_2223777688184
[LuxCore][43.485] Configuration: 
[LuxCore][43.485]   path.pathdepth.total = 9
[LuxCore][43.485]   path.pathdepth.diffuse = 5
[LuxCore][43.485]   path.pathdepth.glossy = 5
[LuxCore][43.485]   path.pathdepth.specular = 8
[LuxCore][43.485]   path.hybridbackforward.enable = 1
[LuxCore][43.485]   path.hybridbackforward.partition = 0
[LuxCore][43.485]   path.hybridbackforward.glossinessthreshold = 0.048999998718500137
[LuxCore][43.485]   opencl.cpu.use = 0
[LuxCore][43.485]   opencl.gpu.use = 1
[LuxCore][43.485]   opencl.devices.select = "11"
[LuxCore][43.485]   film.noiseestimation.warmup = 8
[LuxCore][43.485]   film.noiseestimation.step = 32
[LuxCore][43.485]   sampler.sobol.adaptive.strength = 0.94999998807907104
[LuxCore][43.485]   sampler.random.adaptive.strength = 0.94999998807907104
[LuxCore][43.485]   sampler.metropolis.largesteprate = 0.20000000000000001
[LuxCore][43.485]   sampler.metropolis.maxconsecutivereject = 4096
[LuxCore][43.485]   sampler.metropolis.imagemutationrate = 0.01
[LuxCore][43.485]   lightstrategy.type = "LOG_POWER"
[LuxCore][43.485]   film.height = 1600
[LuxCore][43.485]   scene.epsilon.min = 9.9999997473787516e-06
[LuxCore][43.485]   scene.epsilon.max = 0.10000000149011612
[LuxCore][43.485]   renderengine.type = "PATHOCL"
[LuxCore][43.485]   film.filter.width = 1.5
[LuxCore][43.485]   film.filter.type = "NONE"
[LuxCore][43.485]   sampler.type = "RANDOM"
[LuxCore][43.485]   film.width = 1600
[LuxCore][43.485]   film.opencl.enable = 1
[LuxCore][43.485]   film.opencl.device = 0
[LuxCore][43.485]   path.photongi.caustic.lookup.maxcount = 128
[LuxCore][43.485]   path.photongi.indirect.lookup.normalangle = 9.9999997090929202
[LuxCore][43.485]   path.photongi.photon.maxcount = 10000000
[LuxCore][43.485]   path.photongi.caustic.lookup.radius = 0.075000002980232239
[LuxCore][43.485]   path.photongi.caustic.merge.radiusscale = 0.25
[LuxCore][43.485]   path.photongi.indirect.usagethresholdscale = 8
[LuxCore][43.485]   path.photongi.caustic.enabled = 0
[LuxCore][43.485]   path.photongi.indirect.maxsize = 0
[LuxCore][43.485]   path.photongi.caustic.maxsize = 1000000
[LuxCore][43.485]   path.photongi.indirect.glossinessusagethreshold = 0.048999998718500137
[LuxCore][43.485]   path.photongi.photon.maxdepth = 8
[LuxCore][43.485]   path.photongi.persistent.file = ""
[LuxCore][43.485]   path.photongi.caustic.updatespp = 30
[LuxCore][43.485]   path.photongi.indirect.lookup.radius = 0.15000000596046448
[LuxCore][43.485]   path.photongi.caustic.lookup.normalangle = 9.9999997090929202
[LuxCore][43.485]   path.photongi.indirect.enabled = 1
[LuxCore][43.485]   path.photongi.indirect.haltthreshold = 0.050000000000000003
[LuxCore][43.485]   path.clamping.variance.maxvalue = 50
[LuxCore][43.485]   path.forceblackbackground.enable = 0
[LuxCore][43.485]   renderengine.seed = 1
[LuxCore][43.485]   film.outputs.0.type = "RGB_IMAGEPIPELINE"
[LuxCore][43.485]   film.outputs.0.index = 0
[LuxCore][43.485]   film.outputs.0.filename = "RGB_IMAGEPIPELINE_0.png"
[LuxCore][43.485]   film.outputs.1.type = "ALBEDO"
[LuxCore][43.485]   film.outputs.1.filename = "ALBEDO.exr"
[LuxCore][43.485]   film.outputs.2.type = "AVG_SHADING_NORMAL"
[LuxCore][43.485]   film.outputs.2.filename = "AVG_SHADING_NORMAL.exr"
[LuxCore][43.485]   film.outputs.3.type = "RGB_IMAGEPIPELINE"
[LuxCore][43.485]   film.outputs.3.index = 1
[LuxCore][43.485]   film.outputs.3.filename = "RGB_IMAGEPIPELINE_1.png"
[LuxCore][43.485]   film.imagepipelines.1.0.type = "INTEL_OIDN"
[LuxCore][43.485]   film.imagepipelines.1.0.numpixels = 1000
[LuxCore][43.485]   film.imagepipelines.1.1.type = "NOP"
[LuxCore][43.485]   film.imagepipelines.1.2.type = "TONEMAP_LINEAR"
[LuxCore][43.485]   film.imagepipelines.1.2.scale = 100
[LuxCore][43.485]   film.imagepipelines.1.radiancescales.0.enabled = 1
[LuxCore][43.485]   film.imagepipelines.1.radiancescales.0.globalscale = 1
[LuxCore][43.485]   film.imagepipelines.1.radiancescales.0.rgbscale = 1 1 1
[LuxCore][43.485]   film.imagepipelines.0.0.type = "NOP"
[LuxCore][43.485]   film.imagepipelines.0.1.type = "TONEMAP_LINEAR"
[LuxCore][43.485]   film.imagepipelines.0.1.scale = 100
[LuxCore][43.485]   film.imagepipelines.0.radiancescales.0.enabled = 1
[LuxCore][43.485]   film.imagepipelines.0.radiancescales.0.globalscale = 1
[LuxCore][43.485]   film.imagepipelines.0.radiancescales.0.rgbscale = 1 1 1
[LuxCore][43.485]   batch.haltspp = 5600
[LuxCore][43.485]   batch.halttime = 0
[LuxCore][43.485] File Name Resolver Configuration: 
Export took 0.1 s
[LuxCore][43.485] Film resolution: 1600x1600
[SDL][43.485] Film output definition: RGB_IMAGEPIPELINE [image.png]
[SDL][43.485] Image pipeline: film.imagepipelines.0
[SDL][43.485] Image pipeline step 0: NOP
[SDL][43.485] Image pipeline step 1: TONEMAP_LINEAR
[SDL][43.485] Image pipeline: film.imagepipelines.1
[SDL][43.485] Image pipeline step 0: INTEL_OIDN
[SDL][43.485] Image pipeline step 1: NOP
[SDL][43.485] Image pipeline step 2: TONEMAP_LINEAR
[SDL][43.485] Film output definition: RGB_IMAGEPIPELINE [RGB_IMAGEPIPELINE_0.png]
[SDL][43.485] Film output definition: ALBEDO [ALBEDO.exr]
[SDL][43.485] Film output definition: AVG_SHADING_NORMAL [AVG_SHADING_NORMAL.exr]
[SDL][43.485] Film output definition: RGB_IMAGEPIPELINE [RGB_IMAGEPIPELINE_1.png]
[LuxRays][43.485] OpenCL Platform 0: Advanced Micro Devices, Inc.
[LuxRays][43.485] Device 0 name: NativeThread
[LuxRays][43.485] Device 0 type: NATIVE_THREAD
[LuxRays][43.485] Device 0 compute units: 1
[LuxRays][43.485] Device 0 preferred float vector width: 4
[LuxRays][43.485] Device 0 max allocable memory: 0MBytes
[LuxRays][43.485] Device 0 max allocable memory block size: 0MBytes
[LuxRays][43.485] Device 1 name: Hawaii
[LuxRays][43.485] Device 1 type: OPENCL_GPU
[LuxRays][43.485] Device 1 compute units: 40
[LuxRays][43.485] Device 1 preferred float vector width: 1
[LuxRays][43.485] Device 1 max allocable memory: 4096MBytes
[LuxRays][43.485] Device 1 max allocable memory block size: 3264MBytes
[LuxRays][43.485] Device 2 name: gfx1010
[LuxRays][43.485] Device 2 type: OPENCL_GPU
[LuxRays][43.485] Device 2 compute units: 20
[LuxRays][43.485] Device 2 preferred float vector width: 1
[LuxRays][43.485] Device 2 max allocable memory: 8176MBytes
[LuxRays][43.485] Device 2 max allocable memory block size: 4048MBytes
[LuxRays][43.485] Creating 10 intersection device(s)
[LuxRays][43.485] Allocating intersection device 0: Hawaii (Type = OPENCL_GPU)
[LuxRays][43.485] Allocating intersection device 1: gfx1010 (Type = OPENCL_GPU)
[LuxRays][43.485] Allocating intersection device 2: NativeThread (Type = NATIVE_THREAD)
[LuxRays][43.485] Allocating intersection device 3: NativeThread (Type = NATIVE_THREAD)
[LuxRays][43.485] Allocating intersection device 4: NativeThread (Type = NATIVE_THREAD)
[LuxRays][43.485] Allocating intersection device 5: NativeThread (Type = NATIVE_THREAD)
[LuxRays][43.485] Allocating intersection device 6: NativeThread (Type = NATIVE_THREAD)
[LuxRays][43.485] Allocating intersection device 7: NativeThread (Type = NATIVE_THREAD)
[LuxRays][43.485] Allocating intersection device 8: NativeThread (Type = NATIVE_THREAD)
[LuxRays][43.485] Allocating intersection device 9: NativeThread (Type = NATIVE_THREAD)
[LuxCore][43.485] OpenCL devices used:
[LuxCore][43.485] [Hawaii Intersect]
[LuxCore][43.485]   Device OpenCL version: OpenCL 2.0 AMD-APP (2906.10)
[LuxCore][43.485] [gfx1010 Intersect]
[LuxCore][43.485]   Device OpenCL version: OpenCL 2.0 AMD-APP (2906.10)
[LuxCore][43.485] Native devices used: 8
[LuxCore][43.485] Configuring 2 OpenCL render threads
[LuxCore][43.485] Configuring 8 native render threads
[LuxRays][43.485] Preprocessing DataSet
[LuxRays][43.485] Total vertex count: 64828
[LuxRays][43.485] Total triangle count: 129180
[LuxRays][43.485] Preprocessing DataSet done
[LuxRays][43.485] Adding DataSet accelerator: BVH
[LuxRays][43.485] Total vertex count: 64828
[LuxRays][43.485] Total triangle count: 129180
[LuxRays][43.500] BVH Dataset preprocessing time: 15ms
[LuxRays][43.500] BVH builder: EMBREE_BINNED_SAH
[LuxRays][43.547] BVH build hierarchy time: 46ms
[LuxRays][43.547] BVH total build time: 62ms
[LuxRays][43.547] Total BVH memory usage: 6139Kbytes
[LuxRays][43.547] Adding DataSet accelerator: EMBREE
[LuxRays][43.547] Total vertex count: 64828
[LuxRays][43.547] Total triangle count: 129180
[LuxRays][43.578] EmbreeAccel build time: 31ms
[LuxRays][43.610] [Device Hawaii Intersect] BVH mesh vertices buffer size: 759Kbytes
[LuxRays][43.625] [Device Hawaii Intersect] BVH nodes buffer size: 6139Kbytes
[LuxRays][43.735] [Device gfx1010 Intersect] BVH mesh vertices buffer size: 759Kbytes
[LuxRays][43.750] [Device gfx1010 Intersect] BVH nodes buffer size: 6139Kbytes
[LuxCore][44.375] [PathOCLRenderEngine] OpenCL task count: 524288
[LuxCore][44.375] [PathOCLBaseRenderEngine] OpenCL max. page memory size: 3342336Kbytes
[LuxCore][44.375] SceneVisibility trace thread count: 8
[LuxCore][51.016] SceneVisibility total entries: 2320717
[LuxCore][51.094] PhotonGI building visibility particles KdTree
[LuxCore][57.703] PhotonGI additional indirect photon stored: 6304411
[LuxCore][57.703] PhotonGI additional caustic photon stored: 0
[LuxCore][57.703] PhotonGI total photon traced: 2000000
[LuxCore][62.578] PhotonGI additional indirect photon stored: 6297865
[LuxCore][62.578] PhotonGI additional caustic photon stored: 0
[LuxCore][62.578] PhotonGI total photon traced: 4000000
[LuxCore][64.110] PhotonGI estimated current indirect photon error: 230052.56%
[LuxCore][69.000] PhotonGI additional indirect photon stored: 6302002
[LuxCore][69.000] PhotonGI additional caustic photon stored: 0
[LuxCore][69.000] PhotonGI total photon traced: 6000000
[LuxCore][70.594] PhotonGI estimated current indirect photon error: 586.40%
[LuxCore][75.453] PhotonGI additional indirect photon stored: 6303031
[LuxCore][75.453] PhotonGI additional caustic photon stored: 0
[LuxCore][75.453] PhotonGI total photon traced: 8000000
[LuxCore][76.985] PhotonGI estimated current indirect photon error: 319.17%
[LuxCore][81.907] PhotonGI additional indirect photon stored: 6293518
[LuxCore][81.907] PhotonGI additional caustic photon stored: 0
[LuxCore][81.907] PhotonGI total photon traced: 10000000
[LuxCore][83.391] PhotonGI estimated current indirect photon error: 289.37%
[LuxCore][83.391] PhotonGI building radiance photon data
[LuxCore][83.422] PhotonGI filtering radiance photons
[LuxCore][84.907] PhotonGI total radiance photon stored: 193075
[LuxCore][84.907] PhotonGI building radiance photons BVH
[LuxCore][84.985] PhotonGI indirect cache photons memory usage: 7541Kbytes
[LuxCore][84.985] PhotonGI indirect cache BVH memory usage: 8906Kbytes
[LuxCore][84.985] PhotonGI total memory usage: 18711Kbytes
[LuxCore][84.985] Compile Geometry
[LuxCore][84.985] Scene geometry compilation time: 0ms
[LuxCore][84.985] Compile 25 Textures
[LuxCore][84.985] Textures compilation time: 0ms
[LuxCore][84.985] Compile 13 Materials
[LuxCore][84.985] Material compilation time: 0ms
[LuxCore][84.985] Compile Lights
[LuxCore][84.985] Lights compilation time: 0ms
[LuxCore][84.985] Compile ImageMaps
[LuxCore][84.985] Image maps page(s) count: 0
[LuxCore][84.985] Image maps compilation time: 0ms
[LuxCore][84.985] Compile PhotonGI indirect cache
[LuxCore][85.000] Always enabled OpenCL code: 
[LuxCore][85.000] Compile Geometry
[LuxCore][85.000] Scene geometry compilation time: 0ms
[LuxCore][85.000] Compile 25 Textures
[LuxCore][85.000] Textures compilation time: 0ms
[LuxCore][85.000] Compile 13 Materials
[LuxCore][85.000] Material compilation time: 0ms
[LuxCore][85.000] Compile Lights
[LuxCore][85.000] Lights compilation time: 0ms
[LuxCore][85.000] Compile ImageMaps
[LuxCore][85.000] Image maps page(s) count: 0
[LuxCore][85.000] Image maps compilation time: 0ms
[LuxCore][85.000] Compile PhotonGI indirect cache
[LuxCore][85.000] Starting 2 OpenCL render threads
[LuxRays][85.110] [Device Hawaii Intersect] RADIANCE_PER_PIXEL_NORMALIZEDs[0] buffer size: 40000Kbytes
[LuxRays][85.110] [Device Hawaii Intersect] ALBEDO buffer size: 40000Kbytes
[LuxRays][85.110] [Device Hawaii Intersect] AVG_SHADING_NORMAL buffer size: 40000Kbytes
[LuxRays][85.110] [Device Hawaii Intersect] NOISE buffer size: 10000Kbytes
[LuxRays][85.219] [Device Hawaii Intersect] RADIANCE_PER_PIXEL_NORMALIZEDs[0] buffer size: 40000Kbytes
[LuxRays][85.219] [Device Hawaii Intersect] Camera buffer size: 5448bytes
[LuxRays][85.219] [Device Hawaii Intersect] Normals buffer size: 759Kbytes
[LuxRays][85.219] [Device Hawaii Intersect] Vertices buffer size: 759Kbytes
[LuxRays][85.235] [Device Hawaii Intersect] Triangles buffer size: 1513Kbytes
[LuxRays][85.235] [Device Hawaii Intersect] Mesh description buffer size: 2340bytes
[LuxRays][85.235] [Device Hawaii Intersect] Textures buffer size: 6800bytes
[LuxRays][85.235] [Device Hawaii Intersect] Materials buffer size: 1924bytes
[LuxRays][85.235] [Device Hawaii Intersect] Scene objects buffer size: 180bytes
[LuxRays][85.235] [Device Hawaii Intersect] Lights buffer size: 332bytes
[LuxRays][85.235] [Device Hawaii Intersect] Light offsets (Part I) buffer size: 60bytes
[LuxRays][85.235] [Device Hawaii Intersect] LightsDistribution buffer size: 16bytes
[LuxRays][85.235] [Device Hawaii Intersect] InfiniteLightSourcesDistribution buffer size: 16bytes
[LuxRays][85.235] [Device Hawaii Intersect] PhotonGI indirect cache all entries buffer size: 7541Kbytes
[LuxRays][85.235] [Device Hawaii Intersect] PhotonGI indirect cache BVH nodes buffer size: 8906Kbytes
[LuxRays][85.250] [Device Hawaii Intersect] Ray buffer size: 24576Kbytes
[LuxRays][85.250] [Device Hawaii Intersect] RayHit buffer size: 10240Kbytes
[LuxCore][85.250] [PathOCLBaseRenderThread::0] Size of a GPUTask: 392bytes
[LuxRays][85.250] [Device Hawaii Intersect] GPUTask buffer size: 200704Kbytes
[LuxCore][85.250] [PathOCLBaseRenderThread::0] Size of a GPUTask DirectLight: 100bytes
[LuxRays][85.250] [Device Hawaii Intersect] GPUTaskDirectLight buffer size: 51200Kbytes
[LuxCore][85.250] [PathOCLBaseRenderThread::0] Size of a GPUTask State: 268bytes
[LuxRays][85.250] [Device Hawaii Intersect] GPUTaskState buffer size: 137216Kbytes
[LuxRays][85.250] [Device Hawaii Intersect] GPUTask Stats buffer size: 2048Kbytes
[LuxRays][85.250] [Device Hawaii Intersect] SamplerSharedData buffer size: 8bytes
[LuxCore][85.266] [PathOCLBaseRenderThread::0] Size of a Sample: 84bytes
[LuxRays][85.266] [Device Hawaii Intersect] Sample buffer size: 43008Kbytes
[LuxCore][85.266] [PathOCLBaseRenderThread::0] Sample dimensions: 0
[LuxCore][85.266] [PathOCLBaseRenderThread::0] Size of a SampleData: 8bytes
Traceback (most recent call last):
  File "C:\Users\Michael\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\BlendLuxCore\engine\__init__.py", line 85, in render_final
    final.render(self, scene)
  File "C:\Users\Michael\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\BlendLuxCore\engine\final.py", line 40, in render
    _render_layer(engine, scene, render_slot_stats)
  File "C:\Users\Michael\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\BlendLuxCore\engine\final.py", line 63, in _render_layer
    engine.session.Start()
RuntimeError: PathOCLBase kernel compilation error
0x00007FFCB4DE7920 (0x00000205C3253290 0x00000205B4FACEC0 0x00000205B67200B0 0x0000E7DABFD065B9), PyInit_pyluxcore() + 0x69400 bytes(s)
0x00007FFCB4DCA6A9 (0x0000000000000000 0x00000205B6790530 0x00000205B4FACEC0 0x00000205B4FACEB0), PyInit_pyluxcore() + 0x4C189 bytes(s)
0x00007FFCB4D961EF (0x00000205B5A2BF08 0x0000000000000000 0x0000000000000000 0x00000205C305A3B0), PyInit_pyluxcore() + 0x17CCF bytes(s)
0x00007FFCB4B278C8 (0x00000205B4FACEB0 0x00000000FFFFFFFF 0x00000205C305A3B0 0x00000205B5A2BE88), ?get_const_instance@?$singleton@V?$map@Vportable_oarchive@eos@@@extra_detail@detail@archive@boost@@@serialization@boost@@SAAEBV?$map@Vportable_oarchive@eos@@@extra_detail@detail@archive@3@XZ() + 0x20818 bytes(s)
0x00007FFCB4D6C99E (0x00000205B39F7CB8 0x00000205C3043B20 0x0000000000000000 0x0000000070B0A4C0), ?is_destroyed@?$singleton@V?$set@PEBVvoid_caster@void_cast_detail@serialization@boost@@Uvoid_caster_compare@234@V?$allocator@PEBVvoid_caster@void_cast_detail@serialization@boost@@@std@@@std@@@serialization@boost@@SA_NXZ() + 0x1DCAE bytes(s)
0x00000000708B85C9 (0x00000205B2AFC768 0x0000000000000000 0x00000205B4CA67E8 0x0000000000000000), PyType_GenericNew() + 0x459 bytes(s)
0x0000000070878608 (0x00000205B2AFC768 0x00000205AE6D2F48 0x00000205B4CA67E8 0x000000B4CA9FEE50), _PyDict_SetItem_KnownHash() + 0xB8 bytes(s)
0x00000000708786C9 (0x00000205C31AB258 0x00000205AE6D3ED0 0x0000000000000000 0x00000205B2AFC768), PyDict_DelItem() + 0xB9 bytes(s)
0x000000007087CB86 (0x00000205B2AFC768 0x00000000FFFFFFFF 0x00000205AE6D3EA8 0x00007FF700000002), PyObject_GenericGetDict() + 0x176 bytes(s)
0x00000000708A4AB1 (0x00000205AE6D3EA8 0x00000205B2AFC798 0x00000205B64F4BB0 0x00000205B2AFC768), _PyObject_GenericSetAttrWithDict() + 0xF1 bytes(s)
0x00007FF74EAE19F9 (0x0000020500000000 0x00000205B64F4BB0 0x00000205B2AFC768 0x0000000000000000), xmlSAX2IgnorableWhitespace() + 0x44F279 bytes(s)
0x00000000708A45F7 (0x00000205AE6D3EA8 0x00000205B2AFC768 0x000000B4CA9FF049 0x00000000FFFFFFFF), PyObject_SetAttr() + 0x87 bytes(s)
0x0000000070916ACC (0x00000205B6A27D68 0x00000205B6A27D68 0x00000000FFFFFFFF 0x0000020500000000), PyEval_EvalFrameEx() + 0x188C bytes(s)
0x000000007091B4C8 (0x0000000000000002 0x000000B4CA9FF259 0x0000000000000000 0x0000000070B0A4C0), PyEval_GetFuncDesc() + 0x578 bytes(s)
0x000000007091B376 (0x000000B4CA9FF259 0x00000000FFFFFFFF 0x00000205B2BB1550 0x00000205B2BB4D88), PyEval_GetFuncDesc() + 0x426 bytes(s)
0x0000000070917E4A (0x00000205C3030570 0x0000000000000002 0x00000205FFFFFFFF 0x0000000000000000), PyEval_EvalFrameEx() + 0x2C0A bytes(s)
0x0000000070919FCD (0x0000000000000002 0x000000B400000002 0x00000205C40F8B88 0x00000000708B80D6), PyEval_EvalFrameEx() + 0x4D8D bytes(s)
0x000000007088A8C1 (0x0000000000000000 0x00000205C40F8B88 0x0000000000000000 0x00000205C40F8B88), PyFunction_SetAnnotations() + 0xB61 bytes(s)
0x0000000070857E48 (0x000000B4CA9FF568 0x0000000000000000 0x00000205C40F8BB0 0x00007FF750EDA25D), PyObject_Call() + 0x78 bytes(s)
0x00007FF74EAE3E65 (0x00000205A31D8148 0x000000B4CA9FF550 0x00007FF752A63030 0x000000B4CA9FF568), xmlSAX2IgnorableWhitespace() + 0x4516E5 bytes(s)
0x00007FF74F00625E (0x0000020500000640 0x00000205B5E80F78 0x0000020500000640 0x0000000000000040), xmlSAX2GetPublicId() + 0x2BD9EE bytes(s)
0x00007FF74EA53F10 (0x00000205B52362D8 0x0000000000000000 0x0000000000000000 0x00000000BF800000), xmlSAX2IgnorableWhitespace() + 0x3C1790 bytes(s)
0x00007FF74EA64B97 (0x00000205CBCCC088 0x00007FF74F0746B5 0x00000205CBCCC088 0x00000205B52362D8), xmlSAX2IgnorableWhitespace() + 0x3D2417 bytes(s)
0x00007FF74EA6589F (0x00000205A43D96E8 0x00000205B5E810B0 0x00000205B5E80F00 0x00007FF74ED94EAE), xmlSAX2IgnorableWhitespace() + 0x3D311F bytes(s)
0x00007FF74EA65321 (0x0000000000000000 0x00000205CBCCC088 0x00000205B5E810B0 0x00000205CBCCC088), xmlSAX2IgnorableWhitespace() + 0x3D2BA1 bytes(s)
0x00007FF74EA64E76 (0x0000000000000000 0x00000205CBCCC088 0x00000205CBCCC088 0x00000205B5E80F78), xmlSAX2IgnorableWhitespace() + 0x3D26F6 bytes(s)
0x00007FF74EA611DF (0x0000000000000000 0x000000000000000A 0x0000000000000000 0x00000205A14E0000), xmlSAX2IgnorableWhitespace() + 0x3CEA5F bytes(s)
0x00007FF74E9CAD96 (0x00000205C326C5E0 0x0000000000000000 0x00000205B6283310 0x0000000B00000000), xmlSAX2IgnorableWhitespace() + 0x338616 bytes(s)
0x00007FF74E70D26F (0x00000205C326C5E0 0x000000B4CA9FFC89 0x0000000000000000 0x00007FFD02FB3570), xmlSAX2IgnorableWhitespace() + 0x7AAEF bytes(s)
0x00007FFCB5C5627B (0x0000000000000000 0x00000205B6B66040 0x00000205B6B66040 0x00000205B6B66040), sched_get_priority_max() + 0x4F7E bytes(s)
0x00007FFCB5C58EB7 (0x00007FFCB5C886A0 0x0000000000000000 0x0000000000000000 0x0000000000000000), sched_get_priority_max() + 0x7BBA bytes(s)
0x00007FFCB5C59102 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000), sched_get_priority_max() + 0x7E05 bytes(s)
0x00007FFD02E77BD4 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000), BaseThreadInitThunk() + 0x14 bytes(s)
0x00007FFD02FCCE71 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000), RtlUserThreadStart() + 0x21 bytes(s)
AL lib: (EE) alc_cleanup: 1 device not closed
Light and Word designing Creator - www.farbigewelt.ch - aka quantenkristall || #luxcorerender
MacBook Air with M1
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Dade
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Re: New PathOCLBase kernel compilation error

Post by Dade »

FarbigeWelt wrote: Sun Aug 11, 2019 8:15 am Light Test Box.zip
Same type of problem, I should have fixed this too.
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FarbigeWelt
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Re: New PathOCLBase kernel compilation error

Post by FarbigeWelt »

Dade wrote: Sun Aug 11, 2019 11:10 am
FarbigeWelt wrote: Sun Aug 11, 2019 8:15 am Light Test Box.zip
Same type of problem, I should have fixed this too.
Also great! Thank you very much for this speed of fix.

The scene renders again. openCL hybrid, 1500 samples, 8m04s
LaserReflection0001
LaserReflection0001
Overall the test shows good results. Look into mirroring objects and observe the lase (zoom in to left sphere).

:?: Questions remain
-Why is the laser brighter when entering a second scattering volume?
-Why tracks the laser into mirror without reflections in ~1 out of 4 renders (picture see edit:)?
-Why does laser keep faint blue color in above case or why gets laser brighter at first reflection?

EDIT:
6 out of 20 renders look like next picture.
LaserReflection0003
LaserReflection0003
Light and Word designing Creator - www.farbigewelt.ch - aka quantenkristall || #luxcorerender
MacBook Air with M1
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