I don't know what environment cache does for bidir or if it even works there, but it definitely cause some lighting differences
-might be related even to this issue: viewtopic.php?f=4&t=1276
both renderings are bidir+metropolis sampling:
environment cache on:
environment cache off/none:
testscene:
bidir+metro+env_cache
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Re: bidir+metro+env_cache
Yes it may be related to the other problem (i.e. first fix the other than check this one).lacilaci wrote: ↑Tue Aug 06, 2019 7:54 am I don't know what environment cache does for bidir or if it even works there, but it definitely cause some lighting differences
-might be related even to this issue: viewtopic.php?f=4&t=1276