Texure (position) different between 2 objects

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Racleborg
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Texure (position) different between 2 objects

Post by Racleborg »

Hi All
I have the same material/texture on two objects - a default cube and a copy of it - but the textures appear to be different between them.
I’ve tried using Global and Local 3D mapping but I’m still getting the issue.
Thank you
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B.Y.O.B.
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Re: Texure (position) different between 2 objects

Post by B.Y.O.B. »

Local mapping is correct.
But your two cubes have the exact same transformation in world space, as can be seen in the N-panel on the right.
Center their origins into the middle of each cube to give each cube a different transformation.
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Racleborg
Posts: 621
Joined: Sat Apr 07, 2018 10:31 am
Location: UK

Re: Texure (position) different between 2 objects

Post by Racleborg »

BYOB

Many thanks - that's fixed it and I now have a better understanding of how geometry origins work. :)

Cheers
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B.Y.O.B.
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Re: Texure (position) different between 2 objects

Post by B.Y.O.B. »

You can imagine that the origin is the "anchor" of the texture if you use local mapping. If you move or rotate the origin, the texture is moved/rotated.
Racleborg
Posts: 621
Joined: Sat Apr 07, 2018 10:31 am
Location: UK

Re: Texure (position) different between 2 objects

Post by Racleborg »

B.Y.O.B.

Thank you for the information which will be of great help to me.
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