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weird volumetric lighting glitch

Posted: Sat Jun 08, 2019 11:49 pm
by madcat117
Why is this happening to my volumetric lighting i have using cube around my scene?

Re: weird volumetric lighting glitch

Posted: Sun Jun 09, 2019 7:21 am
by Piita
It's difficult to say what it is. Upload a simple scene showing the problem so we can have a look.

Re: weird volumetric lighting glitch

Posted: Sun Jun 09, 2019 10:27 am
by CodeHD
I can confirm having seen the same effect just this week (but I don't know if it is new).

Edit: made a simple scene to show the error. Consists of only a laser and homogeneous world volume. there are two cameras, perspective and ortho, rotating around the origin, so you can sue the timeline to scan the angles. It seems more pronounced in Ortho view. Maybe it is some trigonometry error?

Re: weird volumetric lighting glitch

Posted: Sun Jun 09, 2019 1:03 pm
by madcat117
same glitch in 2.1 to latest nightly build hopefully dade fixes this fast it ruins my whole indoor scene

here is my test scene

https://fil.email/fcZNIXUS

Re: weird volumetric lighting glitch

Posted: Sun Jun 09, 2019 1:04 pm
by madcat117
happens when use Bi-di

Re: weird volumetric lighting glitch

Posted: Sun Jun 09, 2019 4:18 pm
by wasd
madcat117 wrote: Sun Jun 09, 2019 1:03 pm same glitch in 2.1 to latest nightly build hopefully dade fixes this fast it ruins my whole indoor scene

here is my test scene

https://fil.email/fcZNIXUS
it seems you forgot to include textures

Re: weird volumetric lighting glitch

Posted: Sun Jun 09, 2019 4:45 pm
by madcat117
You don't need textures to reproduce

Re: weird volumetric lighting glitch

Posted: Sun Jun 09, 2019 7:51 pm
by madcat117
holy crap it literally does not matter what i do to scene it still always has stupid band and glitched lighting

Re: weird volumetric lighting glitch

Posted: Sun Jun 09, 2019 9:25 pm
by madcat117
???

Re: weird volumetric lighting glitch

Posted: Sun Jun 09, 2019 9:39 pm
by madcat117
seems to only be a sun lamp problem