I find intels denoiser far better than nvidias. It is definitely good enough for stills in most cases, not sure about anims. And what luxcore had before doesn't come even close.
This random skipped area problem is basicaly the only problem I ever had with it, and in case of final renders even that wouldn't matter.
Far end of shadow noise
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Re: Far end of shadow noise
Exactly. The image I showed is the only one that ever failed for me, and it is far from a typical scene...lacilaci wrote: ↑Thu May 30, 2019 4:21 pm I find intels denoiser far better than nvidias. It is definitely good enough for stills in most cases, not sure about anims. And what luxcore had before doesn't come even close.
This random skipped area problem is basicaly the only problem I ever had with it, and in case of final renders even that wouldn't matter.
Re: Far end of shadow noise
That is not the case for Intel's OIDN, as stated by the main developer:
Source: https://blenderartists.org/t/intel-open ... ?u=b.y.o.bvoxelium wrote:we didn’t optimize the filter for low SPPs and we never said that we did. I don’t know where does this come from.
More random skipped denoising
noise:
denoised:
scene has hundreds of thousands lights probably... but somehow works well with the exception of random non denoised areas...
- FarbigeWelt
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Re: More random skipped denoising
Sure, this works very well. I think you can increase to millions. Who knows?
Light and Word designing Creator - www.farbigewelt.ch - aka quantenkristall || #luxcorerender
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Re: Far end of shadow noise
I have updated our Intel Oidn to v0.9.0 but the problem is still there. I have reported the problem to Oidn developers: https://github.com/OpenImageDenoise/oidn/issues/33
Re: Far end of shadow noise
thanks, here's an example of an area in reflection...Dade wrote: ↑Thu Jun 06, 2019 12:29 pmI have updated our Intel Oidn to v0.9.0 but the problem is still there. I have reported the problem to Oidn developers: https://github.com/OpenImageDenoise/oidn/issues/33
Unfortunately, I can't share any of those scenes
Re: Far end of shadow noise
Really admirable co-op!!!