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Resolution controls in camera settings

Posted: Thu May 16, 2019 11:18 am
by lacilaci
Would it be possible to have resolution controls in camera settings? The idea is to have control over resolution per camera.

Re: Resolution controls in camera settings

Posted: Thu May 16, 2019 12:15 pm
by Sharlybg
lacilaci wrote: Thu May 16, 2019 11:18 am Would it be possible to have resolution controls in camera settings? The idea is to have control over resolution per camera.
This will be such a nice thing :idea:

Re: Resolution controls in camera settings

Posted: Thu May 16, 2019 2:34 pm
by Piita
That is a very good idea :)

Re: Resolution controls in camera settings

Posted: Thu May 16, 2019 3:25 pm
by B.Y.O.B.
This is a Blender design issue, you should ask the Blender devs about it.
Some possible workarounds I found:
https://blender.stackexchange.com/quest ... resolution
https://blenderartists.org/t/multiple-c ... ion/536055

There's also a feature proposal on rightclickselect: https://blender.community/c/rightclickselect/Yjbbbc/

It might be possible to integrate some kind of workaround in our Blender addon, but I doubt it will be pretty. There are a lot of cases to think about: how to get the event that the user has switched the active camera, what if the active camera is changed during animation rendering, what if a movie is rendered and the resolution is changed in the middle of it?

Re: Resolution controls in camera settings

Posted: Fri May 17, 2019 7:06 pm
by B.Y.O.B.
You can also check out the "photographer" addon, it has resolution controls per camera: https://blenderartists.org/t/photograph ... us/1101721
(You could also check the code how it's done, and we can port it to BlendLuxCore)

Re: Resolution controls in camera settings

Posted: Fri May 17, 2019 8:26 pm
by lacilaci
B.Y.O.B. wrote: Fri May 17, 2019 7:06 pm You can also check out the "photographer" addon, it has resolution controls per camera: https://blenderartists.org/t/photograph ... us/1101721
(You could also check the code how it's done, and we can port it to BlendLuxCore)
It is a nice addon, but since blendluxcore already has dof and tonemapping controls it seems silly to now use a whole another camera addon if only benefit is having resolution controls per camera.