Shadow Catcher problem

Use this forum for general user support and related questions.
Forum rules
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
User avatar
nigec
Posts: 141
Joined: Mon Mar 11, 2019 8:50 am

Re: Shadow Catcher problem

Post by nigec »

Thea's shadow catcher doesn't have a diffuse layer, I think that's how they got around all the oddities

A better option is camera mapping in my opinion, you can do all sorts :)
(its Thea)

https://www.deviantart.com/arfur9/art/Car-350076149
User avatar
Dade
Developer
Developer
Posts: 5672
Joined: Mon Dec 04, 2017 8:36 pm
Location: Italy

Re: Shadow Catcher problem

Post by Dade »

B.Y.O.B. wrote: Tue Apr 30, 2019 10:07 am The area light now shows a fine line between lit regions and regions in the back of the area light.
I attached the scene.
It was a self-shadow problem of the area light source, not strictly related to the shadow catcher but only really visible in this case. I should have fixed the problem.
Support LuxCoreRender project with salts and bounties
User avatar
B.Y.O.B.
Developer
Developer
Posts: 4146
Joined: Mon Dec 04, 2017 10:08 pm
Location: Germany
Contact:

Re: Shadow Catcher problem

Post by B.Y.O.B. »

Thanks, it works now :)
Post Reply