Large surface with texture variation
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
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- Posts: 20
- Joined: Fri Apr 19, 2019 3:56 pm
Large surface with texture variation
Hi guys,it is possible with node setup create texture variation? For example, large concrete floor with mix material "concrete 1" and "concrete2" and third texture to mix. What are correct node setup?
Re: Large surface with texture variation
Basic Principle:
Concrete Floor Textures used, 01 & 02 from Textures Haven
Example:
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- Posts: 20
- Joined: Fri Apr 19, 2019 3:56 pm
Re: Large surface with texture variation
Thank's kintux. I try this node setup (similar to cycles): material A and material B connected on mix material, mix factor connected with blender noise texture.
Re: Large surface with texture variation
Blender noise is the old noise texture from Blender Internal, it's very peculiar.
You should use Blender clouds instead, it is the quivalent of Cycles "noise".
You should use Blender clouds instead, it is the quivalent of Cycles "noise".