Welcome!

Yeah, the devs here are so efficient, it's quite amazing actually.Artistus wrote: Sat Feb 06, 2021 5:47 pmBut you told above that custom numbers are not exposed in BlendLuxCore. Any chance to have them exposed in Blender any soon, maybe at least in some beta version? Or do you mean you have added those custom numbers already to latest beta?B.Y.O.B. wrote: Sat Feb 06, 2021 2:22 pm I added a "Custom n, k Values" mode to the fresnel texture:

https://github.com/LuxCoreRender/BlendLuxCore/releases
Custom n, k values are in the latest release right now
