Page 2 of 6

Re: Cold Fusion

Posted: Mon Jan 29, 2018 11:27 am
by B.Y.O.B.
The laser light source is available in BlendLuxCore, it is a bit hidden in the area light settings.

I can't reproduce your wrong spot orientation here, can you post a small test scene that shows the problem?

Re: Cold Fusion

Posted: Mon Jan 29, 2018 11:45 am
by Sharlybg
Sharlybg wrote: Mon Jan 29, 2018 10:57 am Please can you modify my blend with right settings for spot/laser ?

just send box light in another layer and add correct light with correct setting. please really can't here.don't want to be wrong (""After 60h 23mn render mistake"")
sorry finally get it done. will update soon. take you for your help. nice to always have things to learn even obvious one ;) (not so obvious for me).

Re: Cold Fusion

Posted: Mon Jan 29, 2018 11:49 am
by B.Y.O.B.
I tried to replace your meshlights with lasers but something is really going wrong.
Will have to debug that in the evening.

Re: Cold Fusion

Posted: Mon Jan 29, 2018 11:49 am
by Sharlybg
didn't find the old result maybe need more tweaks. but here it is :
output.jpg

Re: Cold Fusion

Posted: Mon Jan 29, 2018 11:59 am
by Luximage
Loving your cold fusion image, aesthetically pleasing.

Re: Cold Fusion

Posted: Mon Jan 29, 2018 12:02 pm
by Dade
Sharlybg wrote: Mon Jan 29, 2018 10:57 am Please can you modify my blend with right settings for spot/laser ?

just send box light in another layer and add correct light with correct setting. please really can't here.don't want to be wrong (""After 60h 23mn render mistake"")
Attached to this message. This is a 3 minutes rendering:
prism.png
I'm running a longer rendering to check how it does in an hour.

Re: Cold Fusion

Posted: Mon Jan 29, 2018 12:27 pm
by Dade
BTW, you may want to change the volume definition to something like:

Code: Select all

absorption = 0.1 0.1 0.1
scattering = 5 2.5 0
to have sharp lasers like in my 3-spheres example.

Re: Cold Fusion

Posted: Mon Jan 29, 2018 12:37 pm
by Sharlybg
Attached to this message. This is a 3 minutes rendering:
BTW, you may want to change the volume definition to something like:
based on your output I've the feeling that by this way we are going to loose the original detailed reflected multi rainbowish mood of the first pick !

Re: Cold Fusion

Posted: Mon Jan 29, 2018 12:53 pm
by Sharlybg
Luximage wrote: Mon Jan 29, 2018 11:59 am Loving your cold fusion image, aesthetically pleasing.
Thanks you Lux ;)

Re: Cold Fusion

Posted: Mon Jan 29, 2018 1:01 pm
by Dade
This is a 1 hour rendering on my two PCs:
00001.png
P.S. going to check volumes absorption code, I have the strange feeling it may be something wrong.