Mediabook

Our forum gallery for displaying your finished renders.
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FarbigeWelt
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Void Droplets Crowded, 2HD

Post by FarbigeWelt » Sun Nov 17, 2019 11:18 pm

Blender 2.81 beta, 5'700 objects, 1.11 M vertices
LuxCoreRender & BlendLuxCore 2.3 alpha0
openCL, path, CPU light tracing, Sobol, cache pgic caustics, 1'500 samples
intel core i7 4770K; 32 GB, DDR3, 1600 MHz; amd radeon rx 5700 xt, 8 GB, 2 cards; render time with export 1h33m
8.29 M pixels, 2.3 M samples/s, 1.58 GB VRAM
Void Droplets Crowded, 2HD, 8bit
Void Droplets Crowded, 2HD, 8bit
Unbelievable, isn't it? :geek:
Light and Word designing Creator - www.farbigewelt.ch - aka quantenkristall || #luxcorerender
160.8 | 42.8 (10.7) Gfp | Windows 10 Pro, intel i7 4770K@3.5, 32 GB
2 AMD Radeon RX 5700 XT, 8 GB || Gfp = SFFT Gflops

zuljin3d
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Re: Mediabook

Post by zuljin3d » Mon Nov 18, 2019 12:11 am

looks very cool
Actualy sorry for my google translate english :)

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Sharlybg
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Re: Mediabook

Post by Sharlybg » Mon Nov 18, 2019 9:00 am

Nice
Support LuxCoreRender project with salts and bounties

Portfolio : https://www.behance.net/DRAVIA

Racleborg
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Re: Mediabook

Post by Racleborg » Mon Nov 18, 2019 9:12 am

Looks great! :)

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epilectrolytics
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Re: Mediabook

Post by epilectrolytics » Mon Nov 18, 2019 10:18 pm

A green Xmas is coming 8-)

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FarbigeWelt
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L.A.S.E.R.s scanning two transparent Artifacts

Post by FarbigeWelt » Thu Feb 27, 2020 11:32 pm

After the previews in Works in progress I can finally present the finished render. :D
L.A.S.E.R.s scanning two transparent Artifacts s, path openCL with light tracing CPU
L.A.S.E.R.s scanning two transparent Artifacts s, path openCL with light tracing CPU
2h10m31s, 5.76 MPixels, 4098 Samples, 3.0MSamples per s, 13.5 Rays per Sample
Light and Word designing Creator - www.farbigewelt.ch - aka quantenkristall || #luxcorerender
160.8 | 42.8 (10.7) Gfp | Windows 10 Pro, intel i7 4770K@3.5, 32 GB
2 AMD Radeon RX 5700 XT, 8 GB || Gfp = SFFT Gflops

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FarbigeWelt
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Are there different Doors of Perception In Finite Mirrors?

Post by FarbigeWelt » Fri Feb 28, 2020 10:22 am

Are there different Doors of Perception In Finite Mirrors :?: :ugeek:
Just another "infinite" Mirror? Isn't the mirror topic of self consciousness? Is there any connection between self and existence but thinking?
Just another "infinite" Mirror? Isn't the mirror topic of self consciousness? Is there any connection between self and existence but thinking?
Path openCL with light tracing CPU
0h47m58s, 5.76 MPixels, 4098 Samples, 8.2MSamples per s, 5.6 Rays per Sample
Light and Word designing Creator - www.farbigewelt.ch - aka quantenkristall || #luxcorerender
160.8 | 42.8 (10.7) Gfp | Windows 10 Pro, intel i7 4770K@3.5, 32 GB
2 AMD Radeon RX 5700 XT, 8 GB || Gfp = SFFT Gflops

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B.Y.O.B.
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Re: Mediabook

Post by B.Y.O.B. » Sun Mar 08, 2020 11:43 pm

The infinite mirrors look pretty cool. There seem to be some denoising artifacts (?) but they integrate so well with the image that they are not annoying, they are rather fitting.

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FarbigeWelt
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Re: Mediabook

Post by FarbigeWelt » Thu Mar 12, 2020 4:32 pm

B.Y.O.B. wrote:
Sun Mar 08, 2020 11:43 pm
The infinite mirrors look pretty cool. There seem to be some denoising artifacts (?) but they integrate so well with the image that they are not annoying, they are rather fitting.
Thank you for the feedback! :D

Yes, there are some artifacts from the de-noiser. I had the same opinion about patterns fitting in or adding some enigmatic interpretations.

To remove de-noiser artifacts I had to increase to 65544 Samples, additionally I increased path depth for specular to 96, ideally depth is set to at least 168!
Are there different Doors of Perception In Finite Mirrors, path openCL with light tracing CPU, de-noised, 2h14m05s, 5.76 MPixels, depths 96,4,4,96, 65544 Samples, 8.6MSamples per s, 5.4 Rays per Sample
Are there different Doors of Perception In Finite Mirrors, path openCL with light tracing CPU, de-noised, 2h14m05s, 5.76 MPixels, depths 96,4,4,96, 65544 Samples, 8.6MSamples per s, 5.4 Rays per Sample
And here some impression I gathered analyzing the renders.
In Finite Mirrors_some close-ups
In Finite Mirrors_some close-ups
Are there different Doors of Perception In Finite Mirrors_denoised, subtraction of 2 renders, depth 96-48, brightness base 2 power of 7
Are there different Doors of Perception In Finite Mirrors_denoised, subtraction of 2 renders, depth 96-48, brightness base 2 power of 7
Light and Word designing Creator - www.farbigewelt.ch - aka quantenkristall || #luxcorerender
160.8 | 42.8 (10.7) Gfp | Windows 10 Pro, intel i7 4770K@3.5, 32 GB
2 AMD Radeon RX 5700 XT, 8 GB || Gfp = SFFT Gflops

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