Still Life

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Still Life

Post by rrubberr » Mon Sep 17, 2018 1:07 am

I've done still life renders before with old Luxrender but I decided to try one again with Luxcorerender. All textures (except for the leaves) were made in substance painter. Rendered with 10,000 samples in 3.5 hours on Vega FE.
My very loud Luxcore server: 2x E5-2697V2, 240GB RAM, AMD Radeon VII.

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Re: Still Life

Post by Dade » Mon Sep 17, 2018 9:42 am

Great work :!:
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Re: Still Life

Post by sarmath » Mon Sep 17, 2018 11:21 am

Nice one! :)
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Re: Still Life

Post by Racleborg » Mon Sep 17, 2018 7:03 pm


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Re: Still Life

Post by Dez! » Tue Sep 18, 2018 5:45 am

Little did not hold out to "excellent".
1. What's with the leaves? they are flat. Their veins look terrible.
2. It is better to completely remove this berry, the light plays on it strangely.
3. Was this pear turned out on a lathe? Why such a level? Easy sculpting, or mesh modifier. Make it not so smooth round.
4. Apples almost turned out. Do more CCC.
In the rest I can find fault only to the back wall - too shiny, but it's IMHO.
And so, of course, it looks cool!

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Re: Still Life

Post by wasd » Tue Sep 18, 2018 12:09 pm

Dez! wrote:
Tue Sep 18, 2018 5:45 am
1. What's with the leaves? they are flat. Their veins look terrible.
My guess is that there's attempt to make leaves not flat with bump. For some reason bump is strange in luxcore. Maybe I'm wrong on that, but I've yet to see some convincing images that would convince me otherwise.
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Re: Still Life

Post by centauri » Sun Sep 30, 2018 12:20 pm

To me it looks like the diffuse color of those leafs already compromise shadows/highlights (probably a photo texture). but they don't fit the light situation in your scene.

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Re: Still Life

Post by Ezearebalo » Sun Sep 30, 2018 6:45 pm

:o look great, what resolution it s hd 1920 x 1080 ? :roll:

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