Works I have done for a game called Skyfront VR. I'll probably post here more works in the future.
Original render was 10000x6000 pixels and rendered a bit over an hour. Path OpenCl with GPU+CPU. Rendered characters separately, used only sun for keylight, flat color for fill and area for rim light.
Skyfront VR
- Egert_Kanep
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- Joined: Tue Mar 13, 2018 10:34 am