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Tiger Tank
Posted: Sun Jun 10, 2018 11:15 pm
by rrubberr
I've been in a bit of a military hardware mood recently, so I decided to model a Tiger. Although I didn't think the scene (which uses about 3 GB of textures and is about 5 million triangles) would be able to render with OpenCL, VRAM utilization while rendering was only about 12.5 GB. Render time was 5 minutes on 2x E5 2690 and Vega FE.
Re: Tiger Tank
Posted: Mon Jun 11, 2018 12:21 pm
by sarmath
I like your image a lot, the tank model is realy nice detailed....did you used any external programs for texturing?
regards
Re: Tiger Tank
Posted: Sun Jun 24, 2018 1:12 am
by rrubberr
sarmath wrote: ↑Mon Jun 11, 2018 12:21 pm
I like your image a lot, the tank model is realy nice detailed....did you used any external programs for texturing?
regards
Yes, I do all my texture work in Substance Painter.