Tiger Tank

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rrubberr
Posts: 18
Joined: Sun Mar 25, 2018 5:21 am
Location: California

Tiger Tank

Post by rrubberr » Sun Jun 10, 2018 11:15 pm

I've been in a bit of a military hardware mood recently, so I decided to model a Tiger. Although I didn't think the scene (which uses about 3 GB of textures and is about 5 million triangles) would be able to render with OpenCL, VRAM utilization while rendering was only about 12.5 GB. Render time was 5 minutes on 2x E5 2690 and Vega FE.
IMG_20180610_142310_826.jpg

sarmath
Posts: 44
Joined: Wed Feb 07, 2018 1:22 pm

Re: Tiger Tank

Post by sarmath » Mon Jun 11, 2018 12:21 pm

I like your image a lot, the tank model is realy nice detailed....did you used any external programs for texturing?
regards
Linux Mint 19 Tara i7 5820k 2xGTX 1070ti 16 GB RAM

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rrubberr
Posts: 18
Joined: Sun Mar 25, 2018 5:21 am
Location: California

Re: Tiger Tank

Post by rrubberr » Sun Jun 24, 2018 1:12 am

sarmath wrote:
Mon Jun 11, 2018 12:21 pm
I like your image a lot, the tank model is realy nice detailed....did you used any external programs for texturing?
regards
Yes, I do all my texture work in Substance Painter.

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