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Residential Hallway (Blender 2.64, 2.82, Luxcore 2.4)

Posted: Thu Jun 04, 2020 11:16 pm
by rrubberr
Although this scene was originally modeled in Blender 2.64 with the intention of rendering with Luxrender 1.1, I decided to move the project to Luxcorerender, because of OIDN's ability to reduce render times. The scene is approximately 10 million polygons. Images were rendered at 6272x9408 for the perspective views, and 12544x6272 for the panoramic views, exported as OpenEXR, and tonemapped with Luminance HDR. Perpective views were rendered with a 30 minute halt time, while the panoramic view was rendered with a 3 hour halt time.

Models were made in Blender 2.64 and 2.79, with textures in Substance Painter 2 and with the flatbed scanner on a printer. One mesh was generated with Alicevision Meshroom.
FinalT2_F_LOG_Warmed.jpg
FinalT2_G_LOG_Warmed.jpg
FinalT2_LOG_Warmed.jpg
FinalT2_A_LOG_Warmed.jpg
FinalT2_C_LOG_Warmed.jpg
FinalT2_D_LOG_Warmed.jpg

Re: Residential Hallway (Blender 2.64, 2.82, Luxcore 2.4)

Posted: Sun Jun 07, 2020 6:13 pm
by Odilkhan Yakubov
:D niiiiceee! You have beast workstation iguess :shock: :o

Re: Residential Hallway (Blender 2.64, 2.82, Luxcore 2.4)

Posted: Mon Jun 08, 2020 6:44 pm
by Racleborg
Looks great! :)

Re: Residential Hallway (Blender 2.64, 2.82, Luxcore 2.4)

Posted: Tue Jun 23, 2020 6:22 am
by rrubberr
Here is a version created with Luxrender 1.2.1 finally, this image rendered for 12 hours at a much lower resolution than the Luxcore scene did with Bidir + MLT. I could render a version with ExPhotonMap, however this scene was finished long ago.
FinalTF_Camera1_FLOG_pregamma_1_mai__postsaturation_1_postgamma_0.6.jpg

Re: Residential Hallway (Blender 2.64, 2.82, Luxcore 2.4)

Posted: Tue Jun 23, 2020 6:23 am
by rrubberr
Odilkhan Yakubov wrote: Sun Jun 07, 2020 6:13 pm :D niiiiceee! You have beast workstation iguess :shock: :o
Certainly a lot of memory, however altogether, the parts were bought used for around $1100 USD.

Re: Residential Hallway (Blender 2.64, 2.82, Luxcore 2.4)

Posted: Tue Jun 23, 2020 9:49 am
by Racleborg
Wow! It all looks awesome! :)