Shader ball Example scene

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Sharlybg
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Shader ball Example scene

Post by Sharlybg » Mon Apr 20, 2020 2:01 pm

Many users ask for the tutorial shader ball so here it is with the carpaint on top :
shader_ball.jpg
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Lux_Shader_Ball.blend
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CodeHD
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Re: Shader ball Example scene

Post by CodeHD » Tue Apr 21, 2020 8:57 am

Thanks a lot for the scene! :)

It also looks very nice in glossy white with some SSS. I hope you can forgive the banding artefacts, like at the top, this was path traced only with an 8 bit CPU :D
Attachments
ShaderBall_White.png

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Sharlybg
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Re: Shader ball Example scene

Post by Sharlybg » Tue Apr 21, 2020 9:26 am

Woahou never mind i could see this in real life it is really amazing. :D
what is your 3D printer model. it does a great job thank for sharing this nice pic !
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CodeHD
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Re: Shader ball Example scene

Post by CodeHD » Tue Apr 21, 2020 9:55 am

I have an Ender 3 Pro. I printed it over night with 80 micrometer layer height. Explains the surface quality but also took 14 hours for the size of a baseball :lol:

I've run out of white unfortunately, bit bigger and it would make for a good desk lamp :D
Attachments
20200421_115049.jpg

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Sharlybg
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Re: Shader ball Example scene

Post by Sharlybg » Tue Apr 21, 2020 4:09 pm

Turned into a lamp :shock:

was thinking that the inside was solid ;)
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CodeHD
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Re: Shader ball Example scene

Post by CodeHD » Tue Apr 21, 2020 8:33 pm

The inside is partially filled. Commonly done with 3D-prints :)
If I do make a bigger lamp at some point, I will probably redesign it with a cavitiy at the center, open form the bottom, and print it as a hollow shell. Lets see...
Attachments
slice.png

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