OIDN animations

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Re: first light traced

Post by lacilaci » Wed Jun 26, 2019 8:01 am

epilectrolytics wrote:
Tue Jun 25, 2019 7:31 pm
First try with PathOCL + light tracing + PGI persistent indirect cache + OIDN.
220 samples, 1.5min/frame with Ryzen 2700X + RTX 2070.
Motion blur didn't work yet with light tracing, so I doubled the frame rate with DaVinci Resolve.

Persistent indirect cache and light tracing fit together perfectly and make a real killer combination.
Both are insanely fast, stable in animation and don't get in each others way, it's like BiDir on steroids.
1.5min per frame for full GI AND caustics sounds insane.

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