Learning the Velvet shader

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Racleborg
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Learning the Velvet shader

Post by Racleborg » Wed Jan 30, 2019 11:56 pm

1000 samples. Path opencl Random. No Denoise.

I had been trying this with 2 or 3 velvet shaders with different Advanced values, then mixing them together with maps and Pointiness, but this one was done with a single Velvet shader and plugging a diffuse map (many thanks to Chocofur for the map) into a Band node and then into the Thickness socket. I would have liked the velvet to be a bit more plush and will try and obtain that next time.

Cheers all
Attachments
Red Velvet Trial No Denoise.png

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B.Y.O.B.
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Re: Learning the Velvet shader

Post by B.Y.O.B. » Thu Jan 31, 2019 11:55 am

Looking good!
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FarbigeWelt
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Re: Learning the Velvet shader

Post by FarbigeWelt » Thu Jan 31, 2019 1:09 pm

Racleborg wrote:
Wed Jan 30, 2019 11:56 pm
I would have liked the velvet to be a bit more plush and will try and obtain that next time.

Cheers all
Please, do not do you down yourself. This sofa‘s texture looks very great! I think you have topped yourself again with this excellent work!!
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Racleborg
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Re: Learning the Velvet shader

Post by Racleborg » Thu Jan 31, 2019 1:44 pm

Thank you B.Y.O.B and FarbigeWelt

Feeling more confident :) , I'm thinking of creating a version which shows the fabrics on one side and the wooden frame on the other. It will be fun!

Racleborg
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Re: Learning the Velvet shader

Post by Racleborg » Fri Feb 01, 2019 1:45 pm

This setup appears to be working for me: I have the Velvet node at it's default values (makes sense really).

The attached is just a very quick render.

Could someone please just let me know if there is anything wrong or could be improved on in the node setup. (I will probably add some painted textures later, using the same node method).

Many thanks
Attachments
Velvet Shader at Default Values.JPG

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B.Y.O.B.
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Re: Learning the Velvet shader

Post by B.Y.O.B. » Fri Feb 01, 2019 1:55 pm

I think you can replace the rightmost band texture with ColorMix node, which is a bit faster to compute.
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Racleborg
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Re: Learning the Velvet shader

Post by Racleborg » Fri Feb 01, 2019 2:02 pm

I think you can replace the rightmost band texture with ColorMix node, which is a bit faster to compute
That's interesting. Thanks, I'll do that.

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Lincoln Deen
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Re: Learning the Velvet shader

Post by Lincoln Deen » Sat Feb 16, 2019 11:47 pm

looks really awesome

Racleborg
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Re: Learning the Velvet shader

Post by Racleborg » Sun Feb 17, 2019 10:51 am

Lincoln Deen. Thank you :)

Racleborg
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Re: Learning the Velvet shader

Post by Racleborg » Tue Aug 13, 2019 8:19 pm

I’ve been working on a couple of pieces of furniture and a chess set. Even though this is obviously far from done I really like Lux’s VELVET shader as it makes things so easy to do, so I’m grabbing the moment to show it off! :) (on the small cushion).
Attachments
Another bit of velvet.png

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