Post your tests, experiments and unfinished renderings here.
- Posts: 540
- Joined: Sun Jul 01, 2018 12:07 pm
- Location: Switzerland
wasd wrote: ↑
Sat Jan 26, 2019 2:03 am
B.Y.O.B. wrote: ↑
Sat Jan 26, 2019 1:27 am
Why no shadow catcher?
Shadow catcher is offtopic
I don't use anything but bidir,
I don't know shadow catcher neither yet.
And as BiDir addict, until a better method arises, maybe a synthesis of CPU smart and GPU brute force shader, which allows similar or even more interesting possibilities of material settings and effects, or the need for a flat image justifies the choice for hires GPU path renders .
160.8 | 42.8 (10.7) Gfp / Windows 10 Pro, intel i7 4770K@3.5, 32 GB | AMD R9 290x+R9 390x, 4 GB
17.3 | 19.0 ( 4.7) Gfp / macOS X 13.6, iMac 27'', 2010, intel i7 firstname.lastname@example.org, 24 GB | ATI Radeon HD 5750, 1 GB
#luxcorerender | Gfp = SFFT Gflops