Slicing a volume with a sphere.
400 samples, 22 minutes.
Jupiter
Re: Jupiter
Mapping a colorramp to the density because color export is friggin' slow.
Scattering scale is probably too low.
Scattering scale is probably too low.
Re: Jupiter
I'd like to learn how to create volumes like this and understand the node settings
Would it be ok for you to upload the model so that I can learn from it?
Thanks
Would it be ok for you to upload the model so that I can learn from it?
Thanks
Re: Jupiter
Here's the file.
I baked 29 frames, which produced 7.24 GB of simulation data.
The main idea here is that I don't render the domain cube at all. Instead, I use the generated smoke data to control the interior volume of the sphere (so the outer boundary of the volume is spherical, not cubic).
I baked 29 frames, which produced 7.24 GB of simulation data.
The main idea here is that I don't render the domain cube at all. Instead, I use the generated smoke data to control the interior volume of the sphere (so the outer boundary of the volume is spherical, not cubic).
- Attachments
-
- jupiter_01.blend
- (4.63 MiB) Downloaded 257 times
Re: Jupiter
Many thanks
I like the sound of the method:
I like the sound of the method:
I use the generated smoke data to control the interior volume of the sphere (so the outer boundary of the volume is spherical, not cubic