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playing with caustics

Posted: Sat Oct 13, 2018 6:52 am
by epilectrolytics
Finally it's possible to render HD animations with realistic caustics on my old MacBook, yay!
Thanks to the dev team making this possible!
A plane, a cube, and BiDir metropolis:

https://www.dropbox.com/s/ro1ai3txjtj3m1y/turncube.mov

(Dropbox player is evil, apparently full res only with download)

Re: playing with caustics

Posted: Sat Oct 13, 2018 4:22 pm
by Dez!
I like!
I support the idea of making video projects in Lux. Now can!

Re: playing with caustics

Posted: Sun Oct 14, 2018 10:16 pm
by epilectrolytics
Thanks Dez!

volumetric caustics

Posted: Thu Oct 18, 2018 3:23 pm
by epilectrolytics
luxvolcaust.jpg
bidir + metro

Re: playing with caustics

Posted: Thu Oct 18, 2018 3:24 pm
by B.Y.O.B.
Neat!

Re: playing with caustics

Posted: Fri Oct 19, 2018 9:40 am
by FarbigeWelt
I like that one. Especially the dispersive scattering traces.

What is native resolution and render time?

Re: playing with caustics

Posted: Fri Oct 19, 2018 1:00 pm
by epilectrolytics
That was rendered @2048x1280 in 2h (sorry, don't remember sample count), then PS denoised and saturation enhanced.

Re: playing with caustics

Posted: Sat Oct 20, 2018 3:30 pm
by ajm
Like the vid, but would like to see it rendered with the camera settings option in the tonemapping section so that Lux isn't trying to change the exposure on you.

Re: playing with caustics

Posted: Sun Oct 21, 2018 7:53 am
by epilectrolytics
Thanks ajm for the hint, that was my very first LuxCore animation and I really made that stupid noob mistake to render with automatic tonemapping :oops:

Now I have rerendered it and replaced the file with the original link intact, looks way better !

Moebius

Posted: Mon Oct 22, 2018 10:32 am
by epilectrolytics
New animation!
https://www.dropbox.com/s/2irt672yd0pgco9/moebius1.mov

Needs more samples but that has to wait till I got a faster PC.