About a year ago I rendered a tree in the wind with falling leaves. One of the feed-backs told me to check the Blender add-on The Groove
among others. Fall is approaching and I like doing things in larger cycles while improving results in each cycle. Finally, I got weak yesterday and bought The Grove
My first impressions of what I got for 119 Euro are ambivalent.
The add-on, a larger user interface which opens in the tool bar at Blender's
left side via Add>Mesh>The Groove
. There are plenty of parameters to grow a tree. Very fortunately there are several dozens of tree presets. They help a lot to understand the add-on. Further there are good tool tips for each parameter.
A tree grows according to Add years
, i.e. a tree can be grown from zero or as the action tells a tree can be aged further executing it.
There are no leaves supported directly. Instead The Groove
uses twigs. And here is the backside of the add-on, there are a lot of textures available for the bark but there is not any twig example in the package.
At least I found an easy example for download in the first step manual. (There are many good looking twigs available, 9.60 Euro each. I may buy some of these later.)
After a few renders I tweaked the available simple twig, i.e. solidified leaves, added subdivision, moved leaves and sub twigs at a more reasonable positions. Then I added subdivision to the tree model.
Materials are easy to be redefined, because there are already Cycles
material defined for the few parts of the twig and the tree.
With view port rendering and a few next renders I optimized Glossy transluscent
for the leaves and set the twigs material of the tree to 0.0 opacity.
Still I use Blender 2.79b
, The Grove
is available for both versions 2.79b
I think i will switch soon to Blender 2.8
at least as soon as BlendLuxCore
supports all current features of LuxCoreBlender
Animated GIF image, click to view