Lights_and_Shadows wrote: Fri Mar 22, 2019 4:10 am
I'm not sure if you noticed this, but you forgot the throw in the nodes in that .zip. It's fine though, I figured it out I think
Voronoi F3 + Original Perlin.
Sorry for the long wait, summer class had priority. Been using a new method of modeling the pieces with the FreeCAD program, been getting great results with a bit of cleanup in Blender.
Been doing some slight tweaks to the pointiness value on the edges, turned out to be too overbearing.
Recent changes to how I was approaching the shader have warranted an update. After following Sharly's tutorial on SSS I gave the LEGO materials a rework, and I am very happy with what happened.
I set the Opacity of the material to around 0.65 for this to work the way it should, although it might be a bit too transparent. There's a bit of bleed-through on the wing that is closest to the camera.