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Re: Graswald and The Grove - Creating Lux Materials

Posted: Thu Sep 10, 2020 8:02 pm
by CEROE
After looking at the twig renders a few day later, they are not correct and do not look very good. Have been working on fixing them.

Re: Graswald and The Grove - Creating Lux Materials

Posted: Mon Sep 14, 2020 9:17 am
by Dade
B.Y.O.B. wrote: Wed Sep 09, 2020 4:11 pm That reminds me that I started to implement a two-sided material a while ago, but I never finished the GPU code: https://github.com/LuxCoreRender/LuxCor ... d_material
I'm working on this.

Re: Graswald and The Grove - Creating Lux Materials

Posted: Wed Sep 16, 2020 6:10 pm
by CEROE
"I'm working on this."

That is great to hear!

Re: Graswald and The Grove - Creating Lux Materials

Posted: Wed Sep 16, 2020 6:13 pm
by Sharlybg
CEROE wrote: Wed Sep 16, 2020 6:10 pm "I'm working on this."

That is great to hear!
Like it is done. Look in the development section.

Re: Graswald and The Grove - Creating Lux Materials

Posted: Wed Oct 07, 2020 9:36 pm
by CEROE
Here is an update on the material tests.

Re: Graswald and The Grove - Creating Lux Materials

Posted: Wed Oct 07, 2020 9:40 pm
by Sharlybg
:shock:
Theses are CGI ?

Re: Graswald and The Grove - Creating Lux Materials

Posted: Thu Oct 08, 2020 9:26 am
by B.Y.O.B.
Looking good!

Re: Graswald and The Grove - Creating Lux Materials

Posted: Sat Oct 17, 2020 12:28 am
by jorari71
I have a RTX2080ti...Which speed up can be obtained with the 2.5 version??

Re: Graswald and The Grove - Creating Lux Materials

Posted: Sat Oct 17, 2020 6:57 am
by Sharlybg
jorari71 wrote: Sat Oct 17, 2020 12:28 am I have a RTX2080ti...Which speed up can be obtained with the 2.5 version??
I think 2.5 have some RTX acceleration structure.the speed up is noticeable with high poly count scene where GTX card tend to slow down alot.

Re: Graswald and The Grove - Creating Lux Materials

Posted: Sat Oct 17, 2020 12:10 pm
by jorari71
Perhaps I should migrate to the latest build.