Caustics inside Caustics

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tizxx
Posts: 6
Joined: Wed Jul 08, 2020 6:40 am

Caustics inside Caustics

Post by tizxx »

Hello to all,

my name is Tiziano Silvestri, I love LuxCoreRender and Blender integration,
thank to DRAVIA.Studio I can obtain this today

What do you think about ?

I never see caustics inside caustics with a Path Tracer Render

I only use a HDRI Image as a light source ...

LunxRenderCore do the rest - FANTASTIC !
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Sharlybg
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Re: Caustics inside Caustics

Post by Sharlybg »

Very happy that you manage to get something nice out of your early days trial with Luxcore. BTW i think i should update a bit my Tutorial about SDS caustics ( caustics seen throught a mirror or water pool ).

can i see your settings ? i think we can extract far more perf if your result is based on my tutorial :mrgreen:
just capture the screen with the caustics settings.
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tizxx
Posts: 6
Joined: Wed Jul 08, 2020 6:40 am

Re: Caustics inside Caustics

Post by tizxx »

Sorry

I forget to share the Blender File and textures

you can find as attached file ...
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piscina-luxrender.blend
(2.51 MiB) Downloaded 221 times
boden_1.jpg
flower_road_2k.zip
(3.93 MiB) Downloaded 226 times
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Sharlybg
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Re: Caustics inside Caustics

Post by Sharlybg »

Sorry

I forget to share the Blender File and textures

you can find as attached file ...
Ok here is the blend with some adjustments.

__Env cache disable (this is portal features for interior render)
__Disable light tracing (no big contribution here)
__ 10 milion photon back to 3 milion can even be 1 milion
__ reduce the caustic cache photon number/size/minimum size (for sharper faster caustics render)
__ raise up the clamping to 50 for brighter caustics
__ Halt condition reduce to 100

Blend
piscina-luxrender_reset.blend
(2.53 MiB) Downloaded 232 times
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tizxx
Posts: 6
Joined: Wed Jul 08, 2020 6:40 am

Re: Caustics inside Caustics

Post by tizxx »

Many Thanks for your support.
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