Re: Atmosphere Simulation
Posted: Thu Mar 12, 2020 3:11 am
With latest numerical precision fixes, the BiDir can render large scenes.
3h on e5 2620 v4 I used the "Glare_Layer_vol" for camera vol.
And the hetero volume type with multi / max steps 80 for all.
The step sizes are insane, from the direction of Sun, between Atmosphere_3 and Atmosphere_2, there is close to 600km.
So i divided it by 30 and get 19503.3m, same with others:
Atmosphere_1_vol step size 4926.7
Atmosphere_2_vol step size 10230.0
Atmosphere_3_vol step size 19503.3
Glare_Layer_vol step size 4243.3
Smooth shading seems to not work with that insane scale for Moon, i use shade flat and upped the geometry.
3h on e5 2620 v4 I used the "Glare_Layer_vol" for camera vol.
And the hetero volume type with multi / max steps 80 for all.
The step sizes are insane, from the direction of Sun, between Atmosphere_3 and Atmosphere_2, there is close to 600km.
So i divided it by 30 and get 19503.3m, same with others:
Atmosphere_1_vol step size 4926.7
Atmosphere_2_vol step size 10230.0
Atmosphere_3_vol step size 19503.3
Glare_Layer_vol step size 4243.3
Smooth shading seems to not work with that insane scale for Moon, i use shade flat and upped the geometry.