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LUX Girl

Posted: Sat Feb 29, 2020 3:46 am
by SlowHand
render3d.jpg
Having a hard time in controlling hair.

Re: LUX Girl

Posted: Sat Feb 29, 2020 3:43 pm
by wasd
SlowHand wrote: Sat Feb 29, 2020 3:46 am Having a hard time in hair.
Me too.
hair-1.png
What I've found working best for me is solid hair with number of sides at least 6. There's 4 on picture above though, it's because I don't have enough RAM.
hair-2.png

Hair renderings are different between viewport render and actual rendering.

Posted: Wed Mar 04, 2020 7:34 am
by SlowHand
In viewport, hairs are smoothly rendered, but not in real rendering.
Tessellation type is solid with 8 sides.
Blender 2.82
Blendluxcore 2.3RC1

Viewport rendering
capv.jpg

Actual rendering
capr.jpg

Re: LUX Girl

Posted: Wed Mar 04, 2020 11:59 am
by wasd
There was similar trouble in 2.79
hair.png
You had to set both "steps" parameters to equal number to have hair rendered as they are in viewport.
I can't see that another "step" in 2.8 though.

Upd: Found it. Try setting them to equal number.
hair28.png

Re: LUX Girl

Posted: Wed Mar 04, 2020 12:43 pm
by SlowHand
wasd wrote: Wed Mar 04, 2020 11:59 am There was similar trouble in 2.79
hair.png
You had to set both "steps" parameters to equal number to have hair rendered as they are in viewport.
I can't see that another "step" in 2.8 though.

Upd: Found it. Try setting them to equal number.
hair28.png
Thanks, wasd.
It works perfectly.
lux_girl_06.jpg

Re: LUX Girl

Posted: Thu Feb 11, 2021 1:14 pm
by SlowHand
girl9e.png
February 10, 2021
Testing material and textures