I see that the problem continue. i hope you can see the difference with the noisy output. btw my glossy was a really rough with bump on it.
nakaging capsule
Re: nakaging capsule
Re: nakaging capsule
I've downloaded it and I have a question: is it correct that the scene has materials assigned but the node tree is empty?Sharlybg wrote: ↑Mon Feb 05, 2018 12:54 pm Ok this is it. a bit heavy.
https://drive.google.com/open?id=1-3ep7 ... bmTZsapP0a
Re: nakaging capsule
show a screenshot. this way we can have better idea.marcatore wrote: ↑Tue Feb 06, 2018 8:18 amI've downloaded it and I have a question: is it correct that the scene has materials assigned but the node tree is empty?Sharlybg wrote: ↑Mon Feb 05, 2018 12:54 pm Ok this is it. a bit heavy.
https://drive.google.com/open?id=1-3ep7 ... bmTZsapP0a
Re: nakaging capsule
Like i forget to pack external data into blend file. but don't worry the final project files is intended to be release as a free Luxcore example scene.
Re: nakaging capsule
Make sure you are using 2.79a Release Candidate or (on Linux) a recent buildbot build.
https://github.com/LuxCoreRender/BlendLuxCore/issues/12
Re: nakaging capsule
Nice to hear... but...
... I made a mistake. I ran the 2.78...with 2.79rc it's working.B.Y.O.B. wrote: ↑Tue Feb 06, 2018 11:52 am Make sure you are using 2.79a Release Candidate or (on Linux) a recent buildbot build.
https://github.com/LuxCoreRender/BlendLuxCore/issues/12
Sorry
Re: nakaging capsule
Alpha 4.0 test . first thoughts :
*** A beast is borning***
___ The engine is fast effecient and more precise. there is improvement also on the clamping side in the Alpha 3 setting down my clamp value to value under 20 start to wash out color and details while giving a flat lighting result. now in Alpha 4 i can go down to 10 and preserve quality.
___ The amazing part come from sobol. Now Sobol is the new king in interior rendering. the combining effect of VDS (aka portals without portals) and CBAS (convergence base adaptative sampling) on sobol in opencl mod is IMPRESSIVE. path_Sobol beat bidir+path_metro !
___ Thanks you Dade for theses effort i wish you and the Luxcore team to never give up and continue to improve. Seriously well done.
*** A beast is borning***
___ The engine is fast effecient and more precise. there is improvement also on the clamping side in the Alpha 3 setting down my clamp value to value under 20 start to wash out color and details while giving a flat lighting result. now in Alpha 4 i can go down to 10 and preserve quality.
___ The amazing part come from sobol. Now Sobol is the new king in interior rendering. the combining effect of VDS (aka portals without portals) and CBAS (convergence base adaptative sampling) on sobol in opencl mod is IMPRESSIVE. path_Sobol beat bidir+path_metro !
___ Thanks you Dade for theses effort i wish you and the Luxcore team to never give up and continue to improve. Seriously well done.
Re: nakaging capsule
Im thinking LuxCore Renders are more realistic then this:
https://corona-renderer.com/forum/index ... ic=19965.0
https://www.behance.net/gallery/6407582 ... akus-Room)
https://corona-renderer.com/forum/index ... ic=19965.0
https://www.behance.net/gallery/6407582 ... akus-Room)
Re: nakaging capsule
I just tested this scene with the Bidir setting + the settings you have already and has been crashing.