Spheres scene challenge

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Re: Spheres scene challenge

Post by Noah_ » Sat Feb 15, 2020 10:06 am

epilectrolytics wrote:
Tue Feb 11, 2020 1:27 pm
Noah_ wrote:
Tue Feb 11, 2020 1:18 am
Barely 5000 samples :?
It just dawned on me that the problem with the incoming light could be easily solved by putting a glass pane in front of the emitting plane, outside of the screen.
Then it will be a caustic beam like the rest and rendered quickly with light tracing :idea:
It is true! Very good observation, although I am having trouble getting the prismatic effect.
Full Hybrid Back/Forward path tracing - I don't like clamping - Bidir it's great but very slow - I have 4096 MiB de Vram and I want to cry.

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