Procedural materials

Post your tests, experiments and unfinished renderings here.
PetrT
Posts: 43
Joined: Sun Dec 02, 2018 6:13 pm

Re: Procedural materials

Post by PetrT » Thu Nov 21, 2019 9:52 am

few days ago this file work nice
But with last daily build it does not work
It is bug or new changes in nodes?

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Egert_Kanep
Posts: 232
Joined: Tue Mar 13, 2018 10:34 am

Re: Procedural materials

Post by Egert_Kanep » Fri Mar 20, 2020 5:49 am

Tried to get a snowball kind of material
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Sharlybg
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Location: Ivory Coast

Re: Procedural materials

Post by Sharlybg » Fri Mar 20, 2020 9:11 am

This is really well done.
Support LuxCoreRender project with salts and bounties

Portfolio : https://www.behance.net/DRAVIA

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lacilaci
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Re: Procedural materials

Post by lacilaci » Fri Mar 20, 2020 5:32 pm

That snow shader makes me think... How would you make the glittering part. Is it even doable?

I think a some sort of procedural mirror like flakes to reflect the sun could do that, but not sure how to do them.

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