Different Works in Progress

Post your tests, experiments and unfinished renderings here.
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FarbigeWelt
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An unknown specular Bug

Post by FarbigeWelt » Wed May 15, 2019 9:04 am

Array Light and Lens-Bug
Array Light and Lens-Bug
:D
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lacilaci
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Re: Different Works in Progress

Post by lacilaci » Wed May 15, 2019 11:15 am

So, what is going on in there?

Fox
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Re: Different Works in Progress

Post by Fox » Wed May 15, 2019 4:50 pm

Maybe double vertex.

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FarbigeWelt
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Re: An unknown Bug species :)

Post by FarbigeWelt » Thu May 16, 2019 5:57 pm

Fox wrote:
Wed May 15, 2019 4:50 pm
Maybe double vertex.
lacilaci wrote:
Wed May 15, 2019 11:15 am
So, what is going on in there?

Well, don’t mind too much. It looks like a bug with a special pattern on its back and some funny bend legs, doesn’t it?

Actually it is the view through a lens at reflections on an other lens. Reflections of an array made from triangles emitting light.

I posted the picture ‘coz I like the little enigma behind it.
Light and Word designing Creator - www.farbigewelt.ch - aka quantenkristall || #luxcorerender
160.8 | 42.8 (10.7) Gfp | Windows 10 Pro, intel i7 4770K@3.5, 32 GB
2 AMD Radeon RX 5700 XT, 8 GB || Gfp = SFFT Gflops

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B.Y.O.B.
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Re: Different Works in Progress

Post by B.Y.O.B. » Thu May 16, 2019 5:58 pm

I suspected you might be talking about the actual "bug" kind of bug :D

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Re: Different Works in Progress

Post by Fox » Thu May 16, 2019 8:40 pm

B.Y.O.B. wrote:
Thu May 16, 2019 5:58 pm
I suspected you might be talking about the actual "bug" kind of bug :D
Now i see it, face of bug with no antennae.

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FarbigeWelt
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A colored species of the Bug

Post by FarbigeWelt » Sun May 19, 2019 6:22 pm

BiDir is kind of reference render for me.
Colored Bug BiDir
Colored Bug BiDir
With openCL I did not found settings yet to dissolve the noise pattern at the wall coming from caustics.
Colored Bug openCL
Colored Bug openCL
Light and Word designing Creator - www.farbigewelt.ch - aka quantenkristall || #luxcorerender
160.8 | 42.8 (10.7) Gfp | Windows 10 Pro, intel i7 4770K@3.5, 32 GB
2 AMD Radeon RX 5700 XT, 8 GB || Gfp = SFFT Gflops

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FarbigeWelt
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Re: Different Works in Progress

Post by FarbigeWelt » Sun May 19, 2019 6:25 pm

Foam bubble are not easy because there are many of them overlapping. I have chosen a depht of 300.
First the reference with BiDir, Metropolis.
Foam in Tube BiDir 1500 sample
Foam in Tube BiDir 1500 sample
Second, I like this one much more because of the reflections, openCL PGIC, Sobobol.
Foam in Tube openCL PGIC 1900 samples
Foam in Tube openCL PGIC 1900 samples
Light and Word designing Creator - www.farbigewelt.ch - aka quantenkristall || #luxcorerender
160.8 | 42.8 (10.7) Gfp | Windows 10 Pro, intel i7 4770K@3.5, 32 GB
2 AMD Radeon RX 5700 XT, 8 GB || Gfp = SFFT Gflops

epilectrolytics
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Re: Different Works in Progress

Post by epilectrolytics » Sun May 19, 2019 7:37 pm

FarbigeWelt wrote:
Sun May 19, 2019 6:25 pm
Second, I like this one much more because of the reflections, openCL PGIC, Sobol.
Yes, those notorious SDS-paths make glass bodies look so much better!

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Piita
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Re: Different Works in Progress

Post by Piita » Mon May 20, 2019 8:39 am

Cool-looking renders. Weird and interesting :)
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