it was better before
Posted: Fri Nov 09, 2018 2:47 pm
I open this thread with tears on my heart. since a lot of time i was a bit unhappy of the way the whole CGI industry is currently turning . Overhall render complexity is rising while ( Detailed geometry , scanned mesh and texture, complex shader) REAL REALISM is turning down. Now everyone said there is no 100% physically correct renderer. I think we loose this Beautifull Authentic realism of Older renderer. I'm not a great technician and don't know what turn wrong theses day but with my naked eyes i can feel and see that something is missing.
WHY ? What is missing ? Where is this magic line of code that create this so natural look ?
Image is better than 1000 of words so let start : Theses images are from some renderer where i feel this missing plus :
ARION render : http://www.randomcontrol.com/ http://www.randomcontrol.com/gallery
Maxwell Render : http://www.nextlimit.com/maxwell/gallery/
Indigo render :
OLD Luxrender : :
https://vimeo.com/22238076
Please Look closely there is something missing now. I can't believe it is artist issue. something goes wrong and i can't tell what but i'm not crazy .
WHY ? What is missing ? Where is this magic line of code that create this so natural look ?
Image is better than 1000 of words so let start : Theses images are from some renderer where i feel this missing plus :
ARION render : http://www.randomcontrol.com/ http://www.randomcontrol.com/gallery
Maxwell Render : http://www.nextlimit.com/maxwell/gallery/
Indigo render :
OLD Luxrender : :
https://vimeo.com/22238076
Please Look closely there is something missing now. I can't believe it is artist issue. something goes wrong and i can't tell what but i'm not crazy .