Search found 171 matches

by alpistinho
Sun Aug 11, 2019 5:04 pm
Forum: User Support
Topic: Luxrender and Blender 2.8?
Replies: 4
Views: 3750

Re: Luxrender and Blender 2.8?

Hey. I didn’t go to the forum for a very long time, so I ask you to answer this probably frequently asked question - is the render and blender 2.8 stable with each other (at a stability level of 2.79)? If not, when is it planned and will it give something new? As of V2.2 Beta 3, there is an alpha v...
by alpistinho
Sun Aug 11, 2019 2:16 am
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 516466

Re: BlendLuxCore Development

But I havent any company or seems like stuff as posted in register blank. You're probably trying to download the "Intel® CPU Runtime for OpenCL™ Applications 18.1", right? This one seems to be commecial, but the graphics drivers should also include a runtime for the CPU. Under "Intel...
by alpistinho
Thu Aug 08, 2019 6:49 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 516466

Re: BlendLuxCore Development

If he doesn't use any OpenCL engine and disable it in the imagepipeline, he should be able to use the OpenCL version, no?
by alpistinho
Fri Jul 26, 2019 3:01 am
Forum: User Support
Topic: How to install LuxCore at windows by command line
Replies: 2
Views: 1966

Re: How to install LuxCore by command line

Hello, I think that you're only missing activating it on Blender preferences itself https://blender.stackexchange.com/questions/73759/install-addons-in-headless-blender It seems you should install it in a computer with a GUI, enable the addon and then copy the userpref.blend file to the computers yo...
by alpistinho
Sun Jul 21, 2019 4:06 pm
Forum: Finished Work
Topic: Cavalry
Replies: 6
Views: 4403

Re: Cavalry

There is a lost Travolta! :lol:

Can you find it?
by alpistinho
Fri Jun 14, 2019 12:21 pm
Forum: Works in Progress
Topic: Interior & exterior gghouse
Replies: 34
Views: 22878

Re: Interior & exterior gghouse

I wonder where is the weird green/yellowish colorcast from sunlight coming. I find luxcore sun incredible difficult to control especially without proper white balance controls in camera. The moment it goes closer to sunset/sunrise, the whole sun&sky system becomes pain. We need the ability to d...
by alpistinho
Fri May 10, 2019 10:51 am
Forum: Development
Topic: Adaptive sampling improvements
Replies: 145
Views: 68122

Re: Adaptive sampling improvements

Hi, Are you using the tonemapping from blender, right? The adaptiveness considers the tonemapping in it's algorithm, but only if it's being applied by Luxcore. In that case it's probably operating on the HDR image where these parts may very well be noisy. Can you try using one of the internal tonama...
by alpistinho
Fri Apr 26, 2019 11:27 pm
Forum: User Support
Topic: Any way to get rid of bilinear filtering?
Replies: 5
Views: 3514

Re: Any way to get rid of bilinear filtering?

Not currently, bilinear is always used. I am trying to change the interpolation of an image texture to be nearest neighbour, with sharper, cleaner lines. However, I don't see an interpolation option. Is it currently possible to do this without manually making the texture larger? Not at the moment, b...
by alpistinho
Fri Apr 26, 2019 8:50 am
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 516466

Re: BlendLuxCore Development

nigec wrote: Fri Apr 26, 2019 8:48 am
alpistinho wrote: Fri Apr 26, 2019 8:43 am I am starting to work on it, but it won't be ready for 2.2
Are you working on a better ui alpistinho?
No, on the image pipeline so we don't depend completely on the host program. A new UI could use those to do its own processing