Search found 28 matches

by nigma46
Thu Nov 12, 2020 12:10 am
Forum: User Support
Topic: Very long wait for caches enabled
Replies: 37
Views: 15698

Re: Very long wait for caches enabled

sure.
by nigma46
Wed Nov 11, 2020 11:25 pm
Forum: User Support
Topic: Very long wait for caches enabled
Replies: 37
Views: 15698

Re: Very long wait for caches enabled

I've also noticed some reflection errors with PhotonGI cache, see attached. Seems to only be a problem when viewed at a glancing angle to the surface. What parameter can be changed to improve this?
by nigma46
Wed Nov 11, 2020 9:56 pm
Forum: User Support
Topic: Very long wait for caches enabled
Replies: 37
Views: 15698

Re: Very long wait for caches enabled

epilectrolytics wrote: Mon Nov 09, 2020 11:00 pm The long cache processing time is probably due to the scattering volume seen in the image, producing volumetric cache entries.
I thought this would be easy to test, so I removed the volume, cache processing time didn't change.
by nigma46
Mon Nov 09, 2020 9:29 pm
Forum: User Support
Topic: Very long wait for caches enabled
Replies: 37
Views: 15698

Re: Very long wait for caches enabled

I am really liking luxcore more and more. Im starting to get some good renders now.
by nigma46
Mon Nov 09, 2020 9:22 pm
Forum: User Support
Topic: Very long wait for caches enabled
Replies: 37
Views: 15698

Re: Very long wait for caches enabled

although other camera angles are takin considerably longer, see attached. You have to consider how slow is your CPU: the pre-process of the same scene will take less than 5 minutes on an AMD 3900x. Anyway, what do you mean with "camera angles" ? Other point of views ? Yes, other point of ...
by nigma46
Mon Nov 09, 2020 12:12 pm
Forum: User Support
Topic: Very long wait for caches enabled
Replies: 37
Views: 15698

Re: Very long wait for caches enabled

although other camera angles are takin considerably longer, see attached.
1hr 20mins
1hr 20mins
by nigma46
Mon Nov 09, 2020 12:10 pm
Forum: User Support
Topic: Very long wait for caches enabled
Replies: 37
Views: 15698

Re: Very long wait for caches enabled

How can I proceed without reducing the poly count? There is a parameter to increase the accepted difference (in degree) between normals in cache entries. By increasing the value, you can reduce the amount of entries required to cover small details and/or very jagged surfaces. Thank you. I set it to...
by nigma46
Sun Nov 08, 2020 6:13 am
Forum: Finished Work
Topic: Foggy Hallway Scene
Replies: 11
Views: 7160

Re: Foggy Hallway Scene

Okay, so i copied the fog material node from the fog cube and pasted it into the camera volume and selected it for the camera. Now I see the fog when I am inside the cube. Thank you. But why do I need the cube? I just deleted it and I still have fog visible... so I dont need the cube? Its a bit conf...
by nigma46
Sun Nov 08, 2020 5:57 am
Forum: User Support
Topic: Very long wait for caches enabled
Replies: 37
Views: 15698

Re: Very long wait for caches enabled

So I removed all the high poly columns and instances, this reduced the scene to 400k polys. I tried the PhotonGI indirect cache and it completed in a few minutes. So I guess theres something about the column the cache cals dont like. Is it simply the poly count? I havent set up materials yet, it's j...
by nigma46
Sat Nov 07, 2020 2:05 pm
Forum: Finished Work
Topic: Foggy Hallway Scene
Replies: 11
Views: 7160

Re: Foggy Hallway Scene

I did see that option, but I dont understand what it is supposed to do. Im a Blender newb. I opened the volume node editor but it was unrelated to my fog cube object.

How should I set the camera "volume" option?