Search found 3441 matches

by B.Y.O.B.
Wed Feb 14, 2018 11:34 pm
Forum: Development
Topic: Optimizing NVidia kernel compile ( linux + macOS builds in testing )
Replies: 21
Views: 15539

Re: Optimizing NVidia kernel compile

Sounds like good progress.
Do you have a public fork of LuxCore somewhere where we can see your changes?
by B.Y.O.B.
Wed Feb 14, 2018 11:30 pm
Forum: User Support
Topic: first steps on luxcore
Replies: 63
Views: 39598

Re: first steps on luxcore

Well, I kind of implemented both now.
You get a warning, but the object is exported regardless.
by B.Y.O.B.
Wed Feb 14, 2018 10:57 pm
Forum: User Support
Topic: first steps on luxcore
Replies: 63
Views: 39598

Re: first steps on luxcore

The Z scale of object "Plane.027" is set to 0. If you change it to 1, it exports correctly. Not sure how we should handle cases like this. We could add a small epsilon to all values of the transformation matrix if determinant == 0 (when the matrix is non-invertible) Or we could provide a b...
by B.Y.O.B.
Wed Feb 14, 2018 10:49 pm
Forum: User Support
Topic: issue on ies light intensity
Replies: 12
Views: 8351

Re: issue on ies light intensity

Dade wrote: Wed Feb 14, 2018 8:51 pm Not sure if the parameters are exposed in BlendLuxCore
They were not, they are now (next alpha release).
by B.Y.O.B.
Wed Feb 14, 2018 8:55 pm
Forum: Finished Work
Topic: Lux & Love
Replies: 11
Views: 10240

Re: Lux & Love

Outstanding.
I will add it to the gallery.
by B.Y.O.B.
Wed Feb 14, 2018 8:40 pm
Forum: User Support
Topic: Instancing error
Replies: 20
Views: 12824

Re: Instancing error

Here's an updated BlendLuxCore from current master.
https://www.dropbox.com/s/jtqrbi0wpyh6f ... v.zip?dl=1
(this is Windows 64bit with OpenCL. I can also offer Linux without OpenCL, otherwise you'll have to wait until the next alpha release to have the bugfix).
by B.Y.O.B.
Wed Feb 14, 2018 7:33 pm
Forum: User Support
Topic: Instancing error
Replies: 20
Views: 12824

Re: Instancing error

by B.Y.O.B.
Wed Feb 14, 2018 7:11 pm
Forum: User Support
Topic: Crash with small spread angles
Replies: 23
Views: 15712

Re: Crash with small spread angles

You can post feature requests in the same places as bug reports: viewtopic.php?f=4&t=2
But it's not a problem if you post in the "wrong" forum, we are not that strict and stuff can be moved ;)
by B.Y.O.B.
Wed Feb 14, 2018 7:07 pm
Forum: User Support
Topic: issue on ies light intensity
Replies: 12
Views: 8351

Re: issue on ies light intensity

@B.Y.O.B. Do you see any chance to integrate a low poly preview of IES lighting cone in Blender? Especially for unsymmetrical distributions it may simplify orientation a lot. You mean in the OpenGL viewport? It could be done with an operator: https://blender.stackexchange.com/a/61712/29401 However ...
by B.Y.O.B.
Wed Feb 14, 2018 6:10 pm
Forum: User Support
Topic: Glossy with Object Motion Blur bug
Replies: 14
Views: 9065

Re: Glossy with Camera Motion Blur bug

In your .blend file, only object motion blur is enabled, not camera motion blur.
Just saying because you wrote "Camera Motion Blur" in your post.