Are you working on standalone ui?
Do you happen to know how to improve console window icon quality, or add icon for ui?
Win console icon:
Win ui icon:
Search found 437 matches
- Wed Mar 27, 2019 8:37 pm
- Forum: Development
- Topic: Where to find LuxCore icon
- Replies: 4
- Views: 2708
- Tue Mar 26, 2019 4:39 pm
- Forum: User Support
- Topic: OiDN Scene Format
- Replies: 2
- Views: 1431
Re: OiDN Scene Format
Thank you B.Y.O.B.
I hope i got it right now in below:
I hope i got it right now in below:
- Tue Mar 26, 2019 2:32 pm
- Forum: User Support
- Topic: OiDN Scene Format
- Replies: 2
- Views: 1431
OiDN Scene Format
When enabling OiDN, there are some changes in scene file.
Like Albedo and Shading normal, for what are this?
Also see the image below, what imagepipeline is connected to what film output and where one ends and another starts?
Left no OiDN, right with OiDN
Like Albedo and Shading normal, for what are this?
Also see the image below, what imagepipeline is connected to what film output and where one ends and another starts?
Left no OiDN, right with OiDN
- Mon Mar 25, 2019 6:07 pm
- Forum: News
- Topic: LuxCoreRender v2.2alpha1 released
- Replies: 24
- Views: 19625
- Mon Mar 25, 2019 12:45 am
- Forum: News
- Topic: LuxCoreRender v2.2alpha1 released
- Replies: 24
- Views: 19625
Re: LuxCoreRender v2.2alpha1 released
I can't test right now, but maybe it's from because some objects don't have scale applied, so epsilon issue perhaps.
The ring noise i got one time with cornell scene when i limited max epsilon to 1e-6
The ring noise i got one time with cornell scene when i limited max epsilon to 1e-6
- Sun Mar 24, 2019 3:37 pm
- Forum: User Support
- Topic: how to create a glow effect with LuxCore?
- Replies: 4
- Views: 4268
Re: how to create a glow effect with LuxCore?
Settings are in Blender exporter under camera.
- Sat Mar 23, 2019 4:05 pm
- Forum: User Support
- Topic: BlendLuxCore crash
- Replies: 13
- Views: 8380
- Fri Mar 22, 2019 4:07 pm
- Forum: Development
- Topic: PhotonGI cache
- Replies: 1083
- Views: 504993
Re: PhotonGI cache
Here is comparison between 2 different light sources. Top image the infinity light that is efficient to sample bright pixels and the entire light map. Bottom is mesh emitter split in 2 objects 50% + 50% importance, 1 sun (2 triangles) and another everything else (900 triangles). This are around 7 ho...
- Thu Mar 21, 2019 5:54 pm
- Forum: User Support
- Topic: Windows 10, Nvidia users
- Replies: 6
- Views: 3271
Re: Windows 10, Nvidia users
LuxCore was using only 1 Gb of gpu ram.
It only added +15c to idle temp (total 65c).
When film is saved to drive in 125 seconds
GPU Clock drops to 135 MHz
Memory Clock 162 Mhz
Fan speed 0
GPU load 0
Power consumption 24W
GPU temp 58c
I run overnight in Classic BiDirCPU mode.
It only added +15c to idle temp (total 65c).
When film is saved to drive in 125 seconds
GPU Clock drops to 135 MHz
Memory Clock 162 Mhz
Fan speed 0
GPU load 0
Power consumption 24W
GPU temp 58c
I run overnight in Classic BiDirCPU mode.
- Thu Mar 21, 2019 4:47 pm
- Forum: User Support
- Topic: Windows 10, Nvidia users
- Replies: 6
- Views: 3271
Re: Windows 10, Nvidia users
I disable film opencl and do pure CPU render.
Next time i use gpu, i make the gpu-z to log data in file, i only have 4GB, but i have never seen film resume file go over 2Gb with single light layer.
Next time i use gpu, i make the gpu-z to log data in file, i only have 4GB, but i have never seen film resume file go over 2Gb with single light layer.