Search found 43 matches
- Fri Mar 13, 2020 6:10 pm
- Forum: User Support
- Topic: Clamping Max Brightness
- Replies: 2
- Views: 2001
Clamping Max Brightness
Hello LuxCore community, hope you are all well. I'm trying to understand how clamping in LuxCore works but i find it hard.. even with the "artistic" unit type for lights. lights using "power" unit type has two values (power and efficacy), while clamping's "max brightess"...
- Sat Jan 04, 2020 8:51 pm
- Forum: Finished Work
- Topic: GREEN Kitchen
- Replies: 6
- Views: 3807
- Fri Jan 03, 2020 6:07 pm
- Forum: Finished Work
- Topic: GREEN Kitchen
- Replies: 6
- Views: 3807
Re: GREEN Kitchen
damn amazing
may i know how many samples you used here?
also, was this on hybrid opencl? bidir + metro?
may i know how many samples you used here?
also, was this on hybrid opencl? bidir + metro?
- Thu Oct 31, 2019 7:51 pm
- Forum: User Support
- Topic: Caustics
- Replies: 3
- Views: 2327
Re: Caustics
oh that was a problem? looks really purdy to me
i just thought we weren't supposed to render orthos
i just thought we weren't supposed to render orthos
- Wed Oct 23, 2019 2:17 am
- Forum: User Support
- Topic: Noob questions about luxcore
- Replies: 18
- Views: 8558
Re: Noob questions about luxcore
Hello, Im really expecting someone to do a tutorial on luxblend core 2.8. theres alot of parameters to switch and lots of values to scrub through- coming off from a cycles user in blender. So id like to start off by volume scatter, how to add this so i could see caustics like viewtopic.php?f=3&t...
- Tue Oct 22, 2019 1:46 am
- Forum: User Support
- Topic: how to: luxcore UI resumable rendering
- Replies: 14
- Views: 7582
Re: how to: luxcore UI resumable rendering
Hey all, just thought i would confirm that your combined tips have worked for me too! (also so you guys don't feel very frustrated helping clueless monkeys like me) :lol: :oops: this is soooooo much fun :D :D :D here is what i currently use with a little help from SDL reference: "D:\Program Fil...
- Mon Oct 21, 2019 1:54 am
- Forum: User Support
- Topic: how to: luxcore UI resumable rendering
- Replies: 14
- Views: 7582
Re: how to: luxcore UI resumable rendering
For just rendering, you may want to use luxcoreconsole (of pyluxcore tools): it is a command line only tool, useful for background, remote, etc. rendering. i appreciate your suggestion Dade but i gotta be honest though, i have zero clue how to use a .PY file :lol: :oops: plus i'm preeetty sure i wi...
- Sat Oct 19, 2019 9:25 pm
- Forum: User Support
- Topic: how to: luxcore UI resumable rendering
- Replies: 14
- Views: 7582
Re: how to: luxcore UI resumable rendering
There we go!B.Y.O.B. wrote: ↑Sat Oct 19, 2019 9:12 pm By the way, you can also start in image view mode withCode: Select all
./luxcoreui -D screen.tool.type IMAGE_VIEW
Thanks for the dev style tips guys, i really appreciate them
I NEVER would have figured those out myself
- Sat Oct 19, 2019 9:05 pm
- Forum: User Support
- Topic: how to: luxcore UI resumable rendering
- Replies: 14
- Views: 7582
Re: how to: luxcore UI resumable rendering
You don't need to do both, you can just use the binary format (if you do not intended to hand edit the text files): the .bcf binary file already includes everything, geometries, materials, textures, image maps, etc. Both the .bcf and .rsm are totally stand alone/complete formats. It is different fr...
- Fri Oct 18, 2019 10:40 pm
- Forum: User Support
- Topic: how to: luxcore UI resumable rendering
- Replies: 14
- Views: 7582
how to: luxcore UI resumable rendering
Hi all, i am trying to get my feet wet with resumable rendering in luxcore (got nostalgic about lux 1.x days) i think i am doing something wrong, or am missing a step. can anyone please point out where i am messing up? in blender 2.8 i do the following: -tick the checkbox "LuxCore Filesaver&quo...