Hi kintuX, thank you much for your story.
Sure, for other eyes you can pass through or below a rainbow, but you cannot see it with your eyes and you cannot look at the back side of a rainbow, could you?
Search found 1018 matches
- Fri Aug 24, 2018 11:18 pm
- Forum: Works in Progress
- Topic: Test scences GPU Path vs CPU BiDir
- Replies: 167
- Views: 105093
- Fri Aug 24, 2018 6:54 am
- Forum: Works in Progress
- Topic: Test scences GPU Path vs CPU BiDir
- Replies: 167
- Views: 105093
Possible in Virtuality only
https://www.youtube.com/watch?v=ebzX8_JvW2A
In reality you cannot pass below a rainbow
In reality you cannot pass below a rainbow
- Thu Aug 23, 2018 12:24 pm
- Forum: Finished Work
- Topic: San Pedro Bedroom
- Replies: 11
- Views: 8945
Re: San Pedro Bedroom
These pictures are more than amazing, they are unique!
- Thu Aug 23, 2018 12:21 pm
- Forum: User Support
- Topic: ClBuildProgram with Alpha 3
- Replies: 10
- Views: 6203
Re: ClBuildProgram with Alpha 3
How did you update and from which version?
- Thu Aug 23, 2018 8:57 am
- Forum: General Discussion
- Topic: Nvidia Turing
- Replies: 21
- Views: 16145
Re: Nvidia Turing
Nice Nvidia demo, but it is only a demo. Some guys tested the so called real time ray tracing. In fact it is not feasible yet. You need at least 4 to 16 samples per pixel and this is not much as we know. They optimized a lot. Let us wait for cards with more than 100 Tflops for 32 bit floats with tdp...
- Wed Aug 22, 2018 10:17 pm
- Forum: Works in Progress
- Topic: Test scences GPU Path vs CPU BiDir
- Replies: 167
- Views: 105093
Cheated RainBow in an obvious Virtuality
Simply virtual.
- Tue Aug 21, 2018 11:21 am
- Forum: General Discussion
- Topic: octane renderes vectron and spectron
- Replies: 10
- Views: 9138
Re: Use case: Holographic textures
Some ‚basic‘ knowledge behind rendering materials leading finally to holographic textures. Nice illustrated in this presentation:
http://pellacini.di.uniroma1.it/teachin ... uation.pdf
Nice example in there with reflections of CDs.
http://pellacini.di.uniroma1.it/teachin ... uation.pdf
Nice example in there with reflections of CDs.
- Tue Aug 21, 2018 8:37 am
- Forum: General Discussion
- Topic: octane renderes vectron and spectron
- Replies: 10
- Views: 9138
Re: Use case, Rainbows
🌈 Rainbow: This tipic is actually much complexer than ny basic understanding of optics considers it. Although I was ble to simulate a faint noisy rainbow with current luxcore it might be not possible to render an acceptable image. Who ever is interested in that matter I suggest to look at this paper...
- Mon Aug 20, 2018 9:17 am
- Forum: Works in Progress
- Topic: Test scences GPU Path vs CPU BiDir
- Replies: 167
- Views: 105093
- Mon Aug 20, 2018 9:11 am
- Forum: Finished Work
- Topic: Interior San Pedro Project
- Replies: 7
- Views: 5282
Re: Interior San Pedro Project
Thank you for sharing time requirement. I think you are pretty fast considering all the details and perfections in your pictures.